
"""simple docstring"""




import warnings

from ...processing_utils import ProcessorMixin
from ...tokenization_utils_base import BatchEncoding




class 					UpperCamelCase     (	__magic_name__				):

				"""simple docstring"""



				UpperCAmelCase_    :				Tuple						  =    ["image_processor", "tokenizer"]
				UpperCAmelCase_    :				Optional[Any]						  =    "VideoMAEImageProcessor"
				UpperCAmelCase_    :				str						  =    ("CLIPTokenizer", "CLIPTokenizerFast")


				def __init__(    self		,     lowercase__=None		,     lowercase__=None		,     **lowercase__      )   ->   Tuple:
									"""simple docstring"""







									SCREAMING_SNAKE_CASE           =     None
									if "feature_extractor" in kwargs:
														warnings.warn(
														    'The `feature_extractor` argument is deprecated and will be removed in v5, use `image_processor`'
														    ' instead.'		,     lowercase__		,     )
														SCREAMING_SNAKE_CASE           =     kwargs.pop('feature_extractor'      )

									SCREAMING_SNAKE_CASE           =     image_processor if image_processor is not None else feature_extractor
									if image_processor is None:
														raise ValueError('You need to specify an `image_processor`.'      )
									if tokenizer is None:
														raise ValueError('You need to specify a `tokenizer`.'      )

									super().__init__(lowercase__		,     lowercase__      )
									SCREAMING_SNAKE_CASE           =     self.image_processor


				def __call__(    self		,     lowercase__=None		,     lowercase__=None		,     lowercase__=None		,     **lowercase__      )   ->   Optional[Any]:
									"""simple docstring"""







									if text is None and videos is None:
														raise ValueError('You have to specify either text or videos. Both cannot be none.'      )

									if text is not None:
														SCREAMING_SNAKE_CASE           =     self.tokenizer(lowercase__		,     return_tensors=lowercase__		,     **lowercase__      )

									if videos is not None:
														SCREAMING_SNAKE_CASE           =     self.image_processor(lowercase__		,     return_tensors=lowercase__		,     **lowercase__      )

									if text is not None and videos is not None:
														SCREAMING_SNAKE_CASE           =     image_features.pixel_values
														return encoding
									elif text is not None:
														return encoding
									else:
														return BatchEncoding(data=dict(**lowercase__      )		,     tensor_type=lowercase__      )


				def 							A (    self		,     *lowercase__		,     **lowercase__      )   ->   str:
									"""simple docstring"""







									return self.tokenizer.batch_decode(*lowercase__		,     **lowercase__      )


				def 							A (    self		,     *lowercase__		,     **lowercase__      )   ->   Optional[Any]:
									"""simple docstring"""







									return self.tokenizer.decode(*lowercase__		,     **lowercase__      )


				@property
				def 							A (    self      )   ->   Dict:
									"""simple docstring"""







									return ["input_ids", "attention_mask", "position_ids", "pixel_values"]


				@property
				def 							A (    self      )   ->   List[Any]:
									"""simple docstring"""







									warnings.warn(
									    '`feature_extractor_class` is deprecated and will be removed in v5. Use `image_processor_class` instead.'		,     lowercase__		,     )
									return self.image_processor_class




				@property
				def 							A (    self      )   ->   Optional[Any]:
									"""simple docstring"""







									warnings.warn(
									    '`feature_extractor` is deprecated and will be removed in v5. Use `image_processor` instead.'		,     lowercase__		,     )
									return self.image_processor


"""simple docstring"""




import gym
import numpy as np
import torch
from mujoco_py import GlfwContext

from transformers import DecisionTransformerModel


GlfwContext(offscreen=True)  # Create a window to init GLFW.

def   UpperCamelCase_  (		SCREAMING_SNAKE_CASE_,					SCREAMING_SNAKE_CASE_,					SCREAMING_SNAKE_CASE_,					SCREAMING_SNAKE_CASE_,					SCREAMING_SNAKE_CASE_,					SCREAMING_SNAKE_CASE_      ):
					# we don't care about the past rewards in this model

					SCREAMING_SNAKE_CASE           =     states.reshape(1,					-1,					model.config.state_dim      )
					SCREAMING_SNAKE_CASE           =     actions.reshape(1,					-1,					model.config.act_dim      )
					SCREAMING_SNAKE_CASE           =     returns_to_go.reshape(1,					-1,					1      )
					SCREAMING_SNAKE_CASE           =     timesteps.reshape(1,					-1      )

					if model.config.max_length is not None:
										SCREAMING_SNAKE_CASE           =     states[:, -model.config.max_length :]
										SCREAMING_SNAKE_CASE           =     actions[:, -model.config.max_length :]
										SCREAMING_SNAKE_CASE           =     returns_to_go[:, -model.config.max_length :]
										SCREAMING_SNAKE_CASE           =     timesteps[:, -model.config.max_length :]

										# pad all tokens to sequence length
										SCREAMING_SNAKE_CASE           =     torch.cat(
										    [torch.zeros(model.config.max_length - states.shape[1]      ), torch.ones(states.shape[1]      )]      )
										SCREAMING_SNAKE_CASE           =     attention_mask.to(dtype=torch.long,					device=states.device      ).reshape(1,					-1      )
										SCREAMING_SNAKE_CASE           =     torch.cat(
										    [
										        torch.zeros(
										            (states.shape[0], model.config.max_length - states.shape[1], model.config.state_dim),					device=states.device,					),
										        states,
										    ],					dim=1,					).to(dtype=torch.floataa      )
										SCREAMING_SNAKE_CASE           =     torch.cat(
										    [
										        torch.zeros(
										            (actions.shape[0], model.config.max_length - actions.shape[1], model.config.act_dim),					device=actions.device,					),
										        actions,
										    ],					dim=1,					).to(dtype=torch.floataa      )
										SCREAMING_SNAKE_CASE           =     torch.cat(
										    [
										        torch.zeros(
										            (returns_to_go.shape[0], model.config.max_length - returns_to_go.shape[1], 1),					device=returns_to_go.device,					),
										        returns_to_go,
										    ],					dim=1,					).to(dtype=torch.floataa      )
										SCREAMING_SNAKE_CASE           =     torch.cat(
										    [
										        torch.zeros(
										            (timesteps.shape[0], model.config.max_length - timesteps.shape[1]),					device=timesteps.device      ),
										        timesteps,
										    ],					dim=1,					).to(dtype=torch.long      )
					else:
										SCREAMING_SNAKE_CASE           =     None

					SCREAMING_SNAKE_CASE     ,   SCREAMING_SNAKE_CASE     ,   SCREAMING_SNAKE_CASE           =     model(
					    states=SCREAMING_SNAKE_CASE_,					actions=SCREAMING_SNAKE_CASE_,					rewards=SCREAMING_SNAKE_CASE_,					returns_to_go=SCREAMING_SNAKE_CASE_,					timesteps=SCREAMING_SNAKE_CASE_,					attention_mask=SCREAMING_SNAKE_CASE_,					return_dict=SCREAMING_SNAKE_CASE_,					)

					return action_preds[0, -1]


# build the environment

snake_case			       =		gym.make('Hopper-v3')
snake_case			       =		env.observation_space.shape[0]
snake_case			       =		env.action_space.shape[0]
snake_case			       =		1_0_0_0
snake_case			       =		'cuda'
snake_case			       =		1_0_0_0.0  # normalization for rewards/returns
snake_case			       =		3_6_0_0 / scale  # evaluation conditioning targets, 3600 is reasonable from the paper LINK
snake_case			       =		np.array(
    [
        1.3_1_1_2_7_9,
        -0.0_8_4_6_9_5_2_1,
        -0.5_3_8_2_7_1_9,
        -0.0_7_2_0_1_5_7_6,
        0.0_4_9_3_2_3_6_6,
        2.1_0_6_6_8_5_6,
        -0.1_5_0_1_7_3_5_4,
        0.0_0_8_7_8_3_4_5,
        -0.2_8_4_8_1_8_6,
        -0.1_8_5_4_0_0_9_6,
        -0.2_8_4_6_1_2_8_6,
    ]
)
snake_case			       =		np.array(
    [
        0.1_7_7_9_0_7_5_1,
        0.0_5_4_4_4_6_2_1,
        0.2_1_2_9_7_1_3_9,
        0.1_4_5_3_0_4_1_9,
        0.6_1_2_4_4_4_4,
        0.8_5_1_7_4_4_6_5,
        1.4_5_1_5_2_5_2,
        0.6_7_5_1_6_9_6,
        1.5_3_6_2_3_9,
        1.6_1_6_0_7_4_6,
        5.6_0_7_2_5_3_6,
    ]
)
snake_case			       =		torch.from_numpy(state_mean).to(device=device)
snake_case			       =		torch.from_numpy(state_std).to(device=device)

# Create the decision transformer model
snake_case			       =		DecisionTransformerModel.from_pretrained('edbeeching/decision-transformer-gym-hopper-medium')
snake_case			       =		model.to(device)
model.eval()

for ep in range(1_0):
	snake_case       ,      snake_case			       =		0, 0
	snake_case			       =		env.reset()
	snake_case			       =		torch.tensor(TARGET_RETURN, device=device, dtype=torch.floataa).reshape(1, 1)
	snake_case			       =		torch.from_numpy(state).reshape(1, state_dim).to(device=device, dtype=torch.floataa)
	snake_case			       =		torch.zeros((0, act_dim), device=device, dtype=torch.floataa)
	snake_case			       =		torch.zeros(0, device=device, dtype=torch.floataa)

	snake_case			       =		torch.tensor(0, device=device, dtype=torch.long).reshape(1, 1)
	for t in range(max_ep_len):
		env.render()
		# add padding
		snake_case			       =		torch.cat([actions, torch.zeros((1, act_dim), device=device)], dim=0)
		snake_case			       =		torch.cat([rewards, torch.zeros(1, device=device)])

		snake_case			       =		get_action(
		    model,
		    (states.to(dtype=torch.floataa) - state_mean) / state_std,
		    actions.to(dtype=torch.floataa),
		    rewards.to(dtype=torch.floataa),
		    target_return.to(dtype=torch.floataa),
		    timesteps.to(dtype=torch.long),
		)
		snake_case			       =		action
		snake_case			       =		action.detach().cpu().numpy()

		snake_case       ,      snake_case       ,      snake_case       ,      snake_case			       =		env.step(action)

		snake_case			       =		torch.from_numpy(state).to(device=device).reshape(1, state_dim)
		snake_case			       =		torch.cat([states, cur_state], dim=0)
		snake_case			       =		reward

		snake_case			       =		target_return[0, -1] - (reward / scale)
		snake_case			       =		torch.cat([target_return, pred_return.reshape(1, 1)], dim=1)
		snake_case			       =		torch.cat([timesteps, torch.ones((1, 1), device=device, dtype=torch.long) * (t + 1)], dim=1)

		episode_return += reward
		episode_length += 1

		if done:
			break
