Fox and Geese has a long history that dates back to the Middle Ages in Europe.
Descriptions of the game are found in Greetis Saga an Icelandic poem written in 1300 AD.
The Fox wins if there are 5 or less Geese left.
In this Classic (13 geese) version the pieces are obliged to follow the pattern on the board.
The Fox moves to any empty, adjacent hole.
If an adjacent hole is occupied by a Goose and the hole directly behind is vacant,
then the Fox must jump over it and capture it, as in Checkers.
Several Geese may be captured like this in a single turn
In the 15 Geese version (below) the Geese are not allowed to move backwards, but can move along both diagonals and orthogonals.
In the 17 Geese versions, the Geese can only move orthogonally (but not backwards).