Last year Microsoft released the Kinect, a completely new way of interacting with the computer that turns the user’s body into the input device. Using XNA as a platform, you will learn about how the Microsoft Kinect SDK works and how it can be used to control the computer. You will also learn to overcome the new challenges the Kinect introduces into building a user interface in this session. The Kinect is just the beginning of “touch-free” computing. The techniques you will learn in this session will give you a jump start on creating truly natural interfaces for the touch-free future.
11th–13th January 2012