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Oct 12

Blind Bitstream-corrupted Video Recovery via Metadata-guided Diffusion Model

Bitstream-corrupted video recovery aims to restore realistic content degraded during video storage or transmission. Existing methods typically assume that predefined masks of corrupted regions are available, but manually annotating these masks is labor-intensive and impractical in real-world scenarios. To address this limitation, we introduce a new blind video recovery setting that removes the reliance on predefined masks. This setting presents two major challenges: accurately identifying corrupted regions and recovering content from extensive and irregular degradations. We propose a Metadata-Guided Diffusion Model (M-GDM) to tackle these challenges. Specifically, intrinsic video metadata are leveraged as corruption indicators through a dual-stream metadata encoder that separately embeds motion vectors and frame types before fusing them into a unified representation. This representation interacts with corrupted latent features via cross-attention at each diffusion step. To preserve intact regions, we design a prior-driven mask predictor that generates pseudo masks using both metadata and diffusion priors, enabling the separation and recombination of intact and recovered regions through hard masking. To mitigate boundary artifacts caused by imperfect masks, a post-refinement module enhances consistency between intact and recovered regions. Extensive experiments demonstrate the effectiveness of our method and its superiority in blind video recovery. Code is available at: https://github.com/Shuyun-Wang/M-GDM.

  • 5 authors
·
Apr 14

Dual-Encoders for Extreme Multi-Label Classification

Dual-encoder (DE) models are widely used in retrieval tasks, most commonly studied on open QA benchmarks that are often characterized by multi-class and limited training data. In contrast, their performance in multi-label and data-rich retrieval settings like extreme multi-label classification (XMC), remains under-explored. Current empirical evidence indicates that DE models fall significantly short on XMC benchmarks, where SOTA methods linearly scale the number of learnable parameters with the total number of classes (documents in the corpus) by employing per-class classification head. To this end, we first study and highlight that existing multi-label contrastive training losses are not appropriate for training DE models on XMC tasks. We propose decoupled softmax loss - a simple modification to the InfoNCE loss - that overcomes the limitations of existing contrastive losses. We further extend our loss design to a soft top-k operator-based loss which is tailored to optimize top-k prediction performance. When trained with our proposed loss functions, standard DE models alone can match or outperform SOTA methods by up to 2% at Precision@1 even on the largest XMC datasets while being 20x smaller in terms of the number of trainable parameters. This leads to more parameter-efficient and universally applicable solutions for retrieval tasks. Our code and models are publicly available at https://github.com/nilesh2797/dexml.

  • 6 authors
·
Oct 16, 2023

CodecSight: Leveraging Video Codec Signals for Efficient Streaming VLM Inference

Video streaming analytics is a crucial workload for vision-language model serving, but the high cost of multimodal inference limits scalability. Prior systems reduce inference cost by exploiting temporal and spatial redundancy in video streams, but they target either the vision transformer (ViT) or the LLM with a limited view, leaving end-to-end opportunities untapped. Moreover, existing methods incur significant overhead to identify redundancy, either through offline profiling and training or costly online computation, making them ill-suited for dynamic real-time streams. We present CodecSight, a codec-guided streaming video analytics system, built on a key observation that video codecs already extract the temporal and spatial structure of each stream as a byproduct of compression. CodecSight treats this codec metadata as a low-cost runtime signal to unify optimization across video decoding, visual processing, and LLM prefilling, with transmission reduction as an inherent benefit of operating directly on compressed bitstreams. This drives codec-guided patch pruning before ViT encoding and selective key-value cache refresh during LLM prefilling, both of which are fully online and do not require offline training. Experiments show that CodecSight achieves an improvement in throughput of up to 3times, and a reduction of up to 87% in GPU compute over state-of-the-art baselines, maintaining competitive accuracy with only 0sim8% F1 drop.

  • 8 authors
·
Apr 8

AVTok: 1D Unified Tokenization for Holistic Audio-Video Generation

Audio-video generation has recently gained unprecedented research attention, aiming to synthesize high-quality sounding video content with fine-grained synchronization and semantic alignment between the auditory and visual components. The preceding methods predominantly adopt a dual-branch design with separate tokenization and generation modules per modality, neglecting the representation gap while necessitating intensive computational resources for proper training. Inspired by recent advancements in one-dimensional visual tokenization, we present AVTok, a novel unified tokenizer designated for holistic audio-video generation. AVTok features a dual-stream transformer-based architecture with shared encoder-decoder and modal-specific learnable queries to efficiently and effectively encode an audio-video pair into a compact one-dimensional latent representation with a unified codebook. To cope with the heterogeneous information imbalance that hinders AVTok from exploiting aligned audio-visual information, we devise a hierarchical training strategy to progressively realize reconstruction capabilities for each modality. Extensive experiments demonstrate that AVTok excels both in audio-video reconstruction and when integrated into downstream pipelines for audio-to-video, video-to-audio, and class-conditional joint audio-video generation. AVTok paves the way for the challenge of joint audio-video tokenization and provides a potential direction to build unified large multimodal models for audio-video generation.

  • 4 authors
·
Jun 28 2

Utilizing Metadata for Better Retrieval-Augmented Generation

Retrieval-Augmented Generation systems depend on retrieving semantically relevant document chunks to support accurate, grounded outputs from large language models. In structured and repetitive corpora such as regulatory filings, chunk similarity alone often fails to distinguish between documents with overlapping language. Practitioners often flatten metadata into input text as a heuristic, but the impact and trade-offs of this practice remain poorly understood. We present a systematic study of metadata-aware retrieval strategies, comparing plain-text baselines with approaches that embed metadata directly. Our evaluation spans metadata-as-text (prefix and suffix), a dual-encoder unified embedding that fuses metadata and content in a single index, dual-encoder late-fusion retrieval, and metadata-aware query reformulation. Across multiple retrieval metrics and question types, we find that prefixing and unified embeddings consistently outperform plain-text baselines, with the unified at times exceeding prefixing while being easier to maintain. Beyond empirical comparisons, we analyze embedding space, showing that metadata integration improves effectiveness by increasing intra-document cohesion, reducing inter-document confusion, and widening the separation between relevant and irrelevant chunks. Field-level ablations show that structural cues provide strong disambiguating signals. Our code, evaluation framework, and the RAGMATE-10K dataset are publicly hosted.

  • 6 authors
·
Jan 16

Streaming Neural Speech Codecs through Time-Invariant Representations

Neural speech codecs are increasingly used as intermediate representations in codec-based speech generation systems. TiCodec introduces a factorized representation that separates time-varying speech content from time-invariant information through a Time-Invariant Representation Extraction (TIRE) module, potentially reducing the amount of information that must be modeled at the frame-level. In this work, we investigate the nature of the information captured by TIRE representations and their suitability for low-latency speech processing. Using a series of probing tasks, we analyze the influence of the encoder layer and show that intermediate layers capture complementary speaker- and environment-related information while containing little linguistic content. We further study several segment selection strategies for TIRE training and demonstrate that cross-file sampling improves the robustness of invariant representations. Based on these findings, we propose Dual-TIRE, a multi-level architecture that exploits the complementarity of different encoder layers and improves speech reconstruction quality and speaker similarity. Finally, we evaluate TiCodec in a streaming inference setting using successive 660ms processing blocks. Results show that streaming operation can be achieved without significant degradation in reconstruction performance, highlighting the potential of factorized neural codec representations for future low-latency speech generation systems.

  • 5 authors
·
Jul 5

TontaubeV1: Streaming Text-to-Speech with Hierarchical Codec Modeling and Bounded Context

Text-to-speech systems often face a trade-off between natural prosody and efficient inference: higher perceptual quality typically comes at increased computational cost and latency. We present TontaubeV1, a model that preserves natural prosody while enabling streaming from a single consumer GPU. Speech is encoded by the hierarchical DualCodec representation at 12.5 Hz, which separates a semantic stream from successive acoustic refinements. Our design assumes that prosodic structure is largely established when the semantic stream is generated, and allocates capacity accordingly: a Qwen3-1.7B-derived transformer predicts that stream and thereby the utterance duration, while three progressively smaller Qwen3-0.6B-derived transformers each add one acoustic refinement. Text is tokenized per character rather than by subword. Paired text and audio markers at shared positions support long-form generation with bounded context, and overlapping DualCodec reconstructions are mapped into the VibeVoice acoustic latent space and decoded causally, enabling streaming despite DualCodec's noncausal decoder. The model accepts up to one minute of reference audio for voice conditioning and is designed primarily for English and German, with additional multilingual support. The four predictors total 2.9B parameters; on a single RTX 5090 the streaming path reaches approximately 200 ms to first audio. In separate non-streaming measurements, the end-to-end real-time factor (RTF) is 0.08 for one input and the aggregate RTF is 0.02 across eight concurrent inputs. On our LLM-as-a-judge audiobook-reading benchmark, TontaubeV1 matches ElevenLabs Flash v2.5 and outperforms Fish Audio S2 Pro, the April 2026 Gradium API, and Cartesia Sonic 3 on prosody. The model weights are released on Hugging Face under the Tontaube Community Model License 1.0.

  • 2 authors
·
Sep 7

The Dual-Stream Transformer: Channelized Architecture for Interpretable Language Modeling

Standard transformers entangle all computation in a single residual stream, obscuring which components perform which functions. We introduce the Dual-Stream Transformer, which decomposes the residual stream into two functionally distinct components: a token stream updated by attention and a context stream updated by feed-forward networks. Information flow between attention heads is controlled through a hierarchy of mixing strategies, from fully independent (maximum interpretability) to dense (standard transformer behavior). This design exposes a tunable tradeoff between interpretability and performance. We measure this tradeoff on language modeling tasks at 29M parameters. Fully independent head mixing increases validation loss by 8\% relative to dense baselines. The recommended Kronecker mixing strategy, which permits scalar communication between heads while preserving within-head structure, costs only 2.5\%. All configurations maintain functional generation under attention amplification (scaling logits by factors up to 16 at inference time), with degradation ranging from 16\% to 27\%. This robustness suggests the architectures learn discrete algorithms that operate independently of soft probabilistic mixing. The architecture provides a foundation for interpretable language models where internal structure is exposed by design. This work was partially supported by DARPA Contract HR001125C0302.

  • 2 authors
·
Mar 7

SemantiCodec: An Ultra Low Bitrate Semantic Audio Codec for General Sound

Large language models (LLMs) have significantly advanced audio processing through audio codecs that convert audio into discrete tokens, enabling the application of language modelling techniques to audio data. However, traditional codecs often operate at high bitrates or within narrow domains such as speech and lack the semantic clues required for efficient language modelling. Addressing these challenges, we introduce SemantiCodec, a novel codec designed to compress audio into fewer than a hundred tokens per second across diverse audio types, including speech, general audio, and music, without compromising quality. SemantiCodec features a dual-encoder architecture: a semantic encoder using a self-supervised AudioMAE, discretized using k-means clustering on extensive audio data, and an acoustic encoder to capture the remaining details. The semantic and acoustic encoder outputs are used to reconstruct audio via a diffusion-model-based decoder. SemantiCodec is presented in three variants with token rates of 25, 50, and 100 per second, supporting a range of ultra-low bit rates between 0.31 kbps and 1.43 kbps. Experimental results demonstrate that SemantiCodec significantly outperforms the state-of-the-art Descript codec on reconstruction quality. Our results also suggest that SemantiCodec contains significantly richer semantic information than all evaluated audio codecs, even at significantly lower bitrates. Our code and demos are available at https://haoheliu.github.io/SemantiCodec/.

  • 6 authors
·
Apr 30, 2024 1

ARC-Encoder: learning compressed text representations for large language models

Recent techniques such as retrieval-augmented generation or chain-of-thought reasoning have led to longer contexts and increased inference costs. Context compression techniques can reduce these costs, but the most effective approaches require fine-tuning the target model or even modifying its architecture. This can degrade its general abilities when not used for this specific purpose. Here we explore an alternative approach: an encoder that compresses the context into continuous representations which replace token embeddings in decoder LLMs. First, we perform a systematic study of training strategies and architecture choices for the encoder. Our findings led to the design of an Adaptable text Representations Compressor, named ARC-Encoder, which outputs x-times fewer continuous representations (typically x!in!{4,8}) than text tokens. We evaluate ARC-Encoder across a variety of LLM usage scenarios, ranging from in-context learning to context window extension, on both instruct and base decoders. Results show that ARC-Encoder achieves state-of-the-art performance on several benchmarks while improving computational efficiency at inference. Finally, we demonstrate that our models can be adapted to multiple decoders simultaneously, allowing a single encoder to generalize across different decoder LLMs. This makes ARC-Encoder a flexible and efficient solution for portable encoders that work seamlessly with multiple LLMs. We release a training code at https://github.com/kyutai-labs/ARC-Encoder , fine-tuning dataset and pretrained models are available at https://huggingface.co/collections/kyutai/arc-encoders-68ee18787301407d60a57047 .

kyutai Kyutai
·
Oct 23, 2025 1

Scaling Audio-Text Retrieval with Multimodal Large Language Models

Audio-text retrieval is crucial for bridging acoustic signals and natural language. While contrastive dual-encoder architectures like CLAP have shown promise, they are fundamentally limited by the capacity of small-scale encoders. Specifically, the text encoders struggle to understand complex queries that require reasoning or world knowledge. In this paper, we propose AuroLA, a novel contrastive language-audio pre-training framework that re-purposes Multimodal Large Language Models (MLLMs) as a unified backbone for retrieval. Specifically, we make three contributions: (i) we construct a scalable data pipeline that curates diverse audio from multiple sources and generates multi-granular captions, ranging from long descriptions to structured tags, via automated annotation; (ii) we adapt an MLLM for retrieval by prompting it to summarize the audio/text input and using the hidden state of a special token as audio/text embeddings. For model training, we devise a novel Hybrid-NCE loss, which employs multi-granular supervision and hard-negative reweighting to robustly align audio with diverse textual supervision; and (iii) we design an MLLM-based bidirectional re-ranking module that refines retrieval candidates through deep cross-modal interaction. Extensive experiments demonstrate that AuroLA consistently outperforms state-of-the-art models, including the recent PE-AV, while utilizing only approximately 1% of PE-AV's training data. Lastly, we observe clear scaling trends regarding dataset size and model capacity, validating the effectiveness of MLLM as a unified backbone for audio-text retrieval. Code is available at https://github.com/Jazzcharles/AuroLA.

  • 5 authors
·
Feb 20

Mage-VL: An Efficient Codec-Native Streaming Multimodal Foundation Model

Standard vision-language models (VLMs) suffer from Moravec's paradox: they excel at complex offline visual reasoning but struggle with simple streaming perception tasks and process them inefficiently. We present Mage-VL, an efficient codec-native streaming foundation model for real-time multimodal understanding and interaction. At its core, our custom tokenizer, Mage-ViT, replaces uniform frame sampling by selectively encoding dynamic, entropy-rich regions using motion vectors and residual energy across sparse anchor (I) and predicted (P) frames. Operating at a 16 x 16 patch level, this reduces visual token consumption by over 75% while preserving spatiotemporal context. Trained from scratch on approximately 560M unlabeled images and 100M unlabeled video frames, Mage-ViT matches or outperforms flagship encoders trained on billions of image-text pairs. We establish AI4AI data pipelines encompassing prompt-code joint optimization for multimodal captioning and AI-driven performance diagnosis to guide training recipes. Furthermore, through a bio-inspired dual-system architecture - a lightweight System 1 event gate and a causal System 2 decoder - Mage-VL enables proactive streaming perception. Extensive evaluations show that Mage-VL-4B matches Qwen3-VL-4B on static tasks while achieving strong gains in video understanding and 2D/3D spatial reasoning, with up to a 3.5x wall-clock inference speedup, and comprehensively surpasses the 15B Phi-4-reasoning-vision baseline. Beyond model artifacts, we deliver seven key empirical findings covering pre-training data efficiency, variable-resolution scaling, codec system acceleration, VideoQA SFT redundancy, motion-spatial synergy, AI4AI data pipelines, and Zero-Vision SFT for multimodal RL.

microsoft Microsoft
·
Jul 26 2

How to Make Cross Encoder a Good Teacher for Efficient Image-Text Retrieval?

Dominant dual-encoder models enable efficient image-text retrieval but suffer from limited accuracy while the cross-encoder models offer higher accuracy at the expense of efficiency. Distilling cross-modality matching knowledge from cross-encoder to dual-encoder provides a natural approach to harness their strengths. Thus we investigate the following valuable question: how to make cross-encoder a good teacher for dual-encoder? Our findings are threefold:(1) Cross-modal similarity score distribution of cross-encoder is more concentrated while the result of dual-encoder is nearly normal making vanilla logit distillation less effective. However ranking distillation remains practical as it is not affected by the score distribution.(2) Only the relative order between hard negatives conveys valid knowledge while the order information between easy negatives has little significance.(3) Maintaining the coordination between distillation loss and dual-encoder training loss is beneficial for knowledge transfer. Based on these findings we propose a novel Contrastive Partial Ranking Distillation (CPRD) method which implements the objective of mimicking relative order between hard negative samples with contrastive learning. This approach coordinates with the training of the dual-encoder effectively transferring valid knowledge from the cross-encoder to the dual-encoder. Extensive experiments on image-text retrieval and ranking tasks show that our method surpasses other distillation methods and significantly improves the accuracy of dual-encoder.

  • 10 authors
·
Jul 10, 2024

HiDream-I1: A High-Efficient Image Generative Foundation Model with Sparse Diffusion Transformer

Recent advancements in image generative foundation models have prioritized quality improvements but often at the cost of increased computational complexity and inference latency. To address this critical trade-off, we introduce HiDream-I1, a new open-source image generative foundation model with 17B parameters that achieves state-of-the-art image generation quality within seconds. HiDream-I1 is constructed with a new sparse Diffusion Transformer (DiT) structure. Specifically, it starts with a dual-stream decoupled design of sparse DiT with dynamic Mixture-of-Experts (MoE) architecture, in which two separate encoders are first involved to independently process image and text tokens. Then, a single-stream sparse DiT structure with dynamic MoE architecture is adopted to trigger multi-model interaction for image generation in a cost-efficient manner. To support flexiable accessibility with varied model capabilities, we provide HiDream-I1 in three variants: HiDream-I1-Full, HiDream-I1-Dev, and HiDream-I1-Fast. Furthermore, we go beyond the typical text-to-image generation and remould HiDream-I1 with additional image conditions to perform precise, instruction-based editing on given images, yielding a new instruction-based image editing model namely HiDream-E1. Ultimately, by integrating text-to-image generation and instruction-based image editing, HiDream-I1 evolves to form a comprehensive image agent (HiDream-A1) capable of fully interactive image creation and refinement. To accelerate multi-modal AIGC research, we have open-sourced all the codes and model weights of HiDream-I1-Full, HiDream-I1-Dev, HiDream-I1-Fast, HiDream-E1 through our project websites: https://github.com/HiDream-ai/HiDream-I1 and https://github.com/HiDream-ai/HiDream-E1. All features can be directly experienced via https://vivago.ai/studio.

  • 22 authors
·
May 28, 2025

Ultra-Low Bitrate Perceptual Image Compression with Shallow Encoder

Ultra-low bitrate image compression (below 0.05 bits per pixel) is increasingly critical for bandwidth-constrained and computation-limited encoding scenarios such as edge devices. Existing frameworks typically rely on large pretrained encoders (e.g., VAEs or tokenizer-based models) and perform transform coding within their generative latent space. While these approaches achieve impressive perceptual fidelity, their reliance on heavy encoder networks makes them unsuitable for deployment on weak sender devices. In this work, we explore the feasibility of applying shallow encoders for ultra-low bitrate compression and propose a novel Asymmetric Extreme Image Compression (AEIC) framework that pursues simultaneously encoding simplicity and decoding quality. Specifically, AEIC employs moderate or even shallow encoder networks, while leveraging an one-step diffusion decoder to maintain high-fidelity and high-realism reconstructions under extreme bitrates. To further enhance the efficiency of shallow encoders, we design a dual-side feature distillation scheme that transfers knowledge from AEIC with moderate encoders to its shallow encoder variants. Experiments show that AEIC not only outperforms existing methods on rate-distortion-perception performance at ultra-low bitrates, but also delivers exceptional encoding efficiency for 35.8 FPS on 1080P images, while maintaining competitive decoding speed compared to existing methods. Code is available at https://github.com/LuizScarlet/AEIC.

  • 3 authors
·
Mar 10

Low-Interaction-Rank Learning: Unifying Multiplicative Dual-Encoder Heads

A multiplicative dual-encoder network computes a real-valued output for a pair of inputs as the inner product of their separate encodings. This architecture has been developed independently in operator learning, bipartite matching, contrastive vision-language models, retrieval, and other areas, yet no unified theory guides the basic design decisions: how many interaction modes to represent, how to normalize the encoders, and when the architecture should be avoided. We provide such a foundation by introducing the class of functions of low interaction rank, a class whose intrinsic complexity is measured by its interaction spectrum. Within this framework, approximation error decomposes into a spectral truncation term and an encoder-realization term; sample complexity is governed by the sum of the two encoder complexities rather than their product; and a usability criterion based on spectral decay determines when the architecture can succeed. The same framework exposes a central identifiability problem: the encoders are defined only up to a linear gauge symmetry that leaves the learned coordinates arbitrary. We show that normalization is gauge fixing and that whitening pins the interaction modes up to permutation and sign, thereby explaining the uninterpretability of contrastive dimensions and providing a constructive remedy. Experiments on synthetic kernels, operator learning, and CLIP models validate the theoretical predictions: spectral decay rates match the predicted scaling, whitening recovers the true modes, and independently trained CLIP models are related by a single rotation which, after removal by whitening, exposes interpretable concept axes. The code of this paper is provided at https://github.com/RS2002/Mul-Net .

  • 2 authors
·
Aug 11

DreamFoley: Scalable VLMs for High-Fidelity Video-to-Audio Generation

Recent advances in video generation have achieved remarkable improvements in visual content fidelity. However, the absence of synchronized audio severely undermines immersive experience and restricts practical applications of these technologies. To address this challenge, several pioneering works have explored diffusion transformer architectures for generating plausible video-synchronized audio, including Kling-foley, HunyuanVideo-foley and Thinksound. Distinct from existing works, we introduce an autoregressive audio generation architecture (DreamFoley) that harnesses the capabilities of large vision-language models (VLMs) to jointly model sequential interactions among video, audio, and text modalities. Our approach features a dual-visual encoder module that effectively captures both audio-aligned and text-aligned visual features. Additionally, we employ a Residual Vector Quantization audio tokenizer with a delay-pattern generation scheme to balance the trade-off between training efficiency and audio quality. Moreover, we introduce the classifier-free guidance strategy into VLMs to bootstrap generated audio quality. Furthermore, we establish an efficient data production pipeline to scale audio-video-text triple collection. Finally, extensive experiments are conducted to validate the effectiveness of our model, achieving promising performance across popular benchmarks. We hope that the findings in this study provide a strong foundation for future video-to-audio generation research. We also release the previously missing audio-visual textual descriptions from the public benchmark, aiming to facilitate subsequent researchers in conducting more convenient and effective evaluations and comparisons.

  • 5 authors
·
Dec 4, 2025

MLICv2: Enhanced Multi-Reference Entropy Modeling for Learned Image Compression

Recent advancements in learned image compression (LIC) have yielded impressive performance gains. Notably, the learned image compression models with multi-reference entropy models (MLIC series) have significantly outperformed existing traditional image codecs such as the Versatile Video Coding (VVC) Intra. In this paper, we present MLICv2 and MLICv2^+, enhanced versions of the MLIC series, featuring improved transform techniques, entropy modeling, and instance adaptability. For better transform, we introduce a simple token mixing transform block inspired by the meta transformer architecture, addressing the performance degradation at high bit-rates observed in previous MLIC series while maintaining computational efficiency. To enhance entropy modeling, we propose a hyperprior-guided global correlation prediction, enabling the capture of global contexts in the initial slice of the latent representation. We also develop a channel reweighting module to dynamically prioritize important channels within each context. Additionally, advanced positional embedding for context modeling and selective compression with guided optimization are investigated. To boost instance adaptability, we employ stochastic Gumbel annealing to iteratively refine the latent representation according to the rate-distortion optimization of a specific input image. This approach further enhances performance without impacting decoding speed. Experimental results demonstrate that our MLICv2 and MLICv2^+ achieve state-of-the-art performance, reducing Bjontegaard-Delta rate (BD-rate) by 16.54%, 21.61%, 16.05% and 20.46%, 24.35%, 19.14% respectively, compared to VTM-17.0 Intra on the Kodak, Tecnick, CLIC Pro Val dataset, respectively.

  • 5 authors
·
Apr 27, 2025

KeyRec: Bounded Visual Memory for Streaming and Long-Video Understanding

Vision-language models are increasingly used to understand long videos and continuous streams. However, dense visual tokens accumulate with video duration, making long-context inference prohibitively expensive. Existing training-free visual-token selection methods reduce this cost by retaining informative tokens, but may lose coherent event evidence and fail to distinguish detailed recent observations from long-range history. We propose KeyRec, a training-free framework for constructing bounded visual memory. During query-agnostic writing, KeyRec preserves fine-grained recent observations in a visual cache and organizes historical evidence into a structured event bank. Candidate events are proposed according to their novelty relative to previously stored events and maintained through an online add--merge--evict update. When a question arrives, a text-only router adaptively allocates a fixed readout budget between recent and event memory, without reprocessing historical frames. KeyRec operates on model-facing visual embeddings and supports both modular encoder--projector VLMs and the encoder- and projector-free NEO-ov architecture. Across four streaming and long-video benchmarks and three VLM backbones, KeyRec achieves the best compressed performance in 13 of 15 settings using only 10\% of the dense decoder-facing visual-token budget. It outperforms the strongest compressed baseline by 2.21--18.37 points on real-time questions, achieves the best compressed result in five of six long-video settings, and performs best in every NEO-ov 2B setting.

google Google
·
Sep 25 2

Meta-Transformer: A Unified Framework for Multimodal Learning

Multimodal learning aims to build models that can process and relate information from multiple modalities. Despite years of development in this field, it still remains challenging to design a unified network for processing various modalities (e.g. natural language, 2D images, 3D point clouds, audio, video, time series, tabular data) due to the inherent gaps among them. In this work, we propose a framework, named Meta-Transformer, that leverages a frozen encoder to perform multimodal perception without any paired multimodal training data. In Meta-Transformer, the raw input data from various modalities are mapped into a shared token space, allowing a subsequent encoder with frozen parameters to extract high-level semantic features of the input data. Composed of three main components: a unified data tokenizer, a modality-shared encoder, and task-specific heads for downstream tasks, Meta-Transformer is the first framework to perform unified learning across 12 modalities with unpaired data. Experiments on different benchmarks reveal that Meta-Transformer can handle a wide range of tasks including fundamental perception (text, image, point cloud, audio, video), practical application (X-Ray, infrared, hyperspectral, and IMU), and data mining (graph, tabular, and time-series). Meta-Transformer indicates a promising future for developing unified multimodal intelligence with transformers. Code will be available at https://github.com/invictus717/MetaTransformer

  • 7 authors
·
Jul 20, 2023 3

SEAOTTER: Sensor Embedded Autoencoding with One-Time Transcode for Efficient Reconstruction

In robotics systems, vast amounts of visual data are easily captured at high resolution using low-cost, low-power hardware. Yet, limited bandwidth and on-device compute resources prevent full utilization when transmitted via conventional codecs like JPEG/MPEG. Newer codecs, like AV1/AVIF, improve the rate-distortion trade-off, but demand far more resources for encoding, impractical without custom ASICs. Recent asymmetric autoencoders deliver high quality under extreme power and bandwidth constraints, but add prohibitive decoding cost and use bespoke formats that ignore decades of infrastructure built around standards like JPEG. To address these limitations, we introduce a compression framework for cloud robotics based on a Sensor Embedded Autoencoder paired with a One-Time Transcode for Efficient Reconstruction (SEAOTTER). Because the sensor, cloud, and consumer stages face very different power and bandwidth budgets, SEAOTTER combines the compactness of a learned latent with the broad usability of a standard JPEG file. Since naive transcoding degrades performance, we propose a learnable JPEG color and quantization transform that enables increased accuracy for global, dense, and vision-language-based perception. Using SEAOTTER, we train both general-purpose and task-aware transcoding pipelines for a pre-trained, frozen encoder. At a compression ratio of 200:1 and compared to AVIF, we observe 7 times faster encoding, 3.5 times faster decoding, and +8% ImageNet top-1 accuracy, while retaining compatibility with JPEG infrastructure. Our code is available at https://github.com/UT-SysML/seaotter .

  • 2 authors
·
Jun 1 4

Waver: Wave Your Way to Lifelike Video Generation

We present Waver, a high-performance foundation model for unified image and video generation. Waver can directly generate videos with durations ranging from 5 to 10 seconds at a native resolution of 720p, which are subsequently upscaled to 1080p. The model simultaneously supports text-to-video (T2V), image-to-video (I2V), and text-to-image (T2I) generation within a single, integrated framework. We introduce a Hybrid Stream DiT architecture to enhance modality alignment and accelerate training convergence. To ensure training data quality, we establish a comprehensive data curation pipeline and manually annotate and train an MLLM-based video quality model to filter for the highest-quality samples. Furthermore, we provide detailed training and inference recipes to facilitate the generation of high-quality videos. Building on these contributions, Waver excels at capturing complex motion, achieving superior motion amplitude and temporal consistency in video synthesis. Notably, it ranks among the Top 3 on both the T2V and I2V leaderboards at Artificial Analysis (data as of 2025-07-30 10:00 GMT+8), consistently outperforming existing open-source models and matching or surpassing state-of-the-art commercial solutions. We hope this technical report will help the community more efficiently train high-quality video generation models and accelerate progress in video generation technologies. Official page: https://github.com/FoundationVision/Waver.

  • 10 authors
·
Aug 21, 2025 7

DualToken: Towards Unifying Visual Understanding and Generation with Dual Visual Vocabularies

The differing representation spaces required for visual understanding and generation pose a challenge in unifying them within the autoregressive paradigm of large language models. A vision tokenizer trained for reconstruction excels at capturing low-level perceptual details, making it well-suited for visual generation but lacking high-level semantic representations for understanding tasks. Conversely, a vision encoder trained via contrastive learning aligns well with language but struggles to decode back into the pixel space for generation tasks. To bridge this gap, we propose DualToken, a method that unifies representations for both understanding and generation within a single tokenizer. However, directly integrating reconstruction and semantic objectives in a single tokenizer creates conflicts, leading to degraded performance in both reconstruction quality and semantic performance. Instead of forcing a single codebook to handle both semantic and perceptual information, DualToken disentangles them by introducing separate codebooks for high and low-level features, effectively transforming their inherent conflict into a synergistic relationship. As a result, DualToken achieves state-of-the-art performance in both reconstruction and semantic tasks while demonstrating remarkable effectiveness in downstream MLLM understanding and generation tasks. Notably, we also show that DualToken, as a unified tokenizer, surpasses the naive combination of two distinct types vision encoders, providing superior performance within a unified MLLM.

  • 10 authors
·
Mar 18, 2025

DuoAttention: Efficient Long-Context LLM Inference with Retrieval and Streaming Heads

Deploying long-context large language models (LLMs) is essential but poses significant computational and memory challenges. Caching all Key and Value (KV) states across all attention heads consumes substantial memory. Existing KV cache pruning methods either damage the long-context capabilities of LLMs or offer only limited efficiency improvements. In this paper, we identify that only a fraction of attention heads, a.k.a, Retrieval Heads, are critical for processing long contexts and require full attention across all tokens. In contrast, all other heads, which primarily focus on recent tokens and attention sinks--referred to as Streaming Heads--do not require full attention. Based on this insight, we introduce DuoAttention, a framework that only applies a full KV cache to retrieval heads while using a light-weight, constant-length KV cache for streaming heads, which reduces both LLM's decoding and pre-filling memory and latency without compromising its long-context abilities. DuoAttention uses a lightweight, optimization-based algorithm with synthetic data to identify retrieval heads accurately. Our method significantly reduces long-context inference memory by up to 2.55x for MHA and 1.67x for GQA models while speeding up decoding by up to 2.18x and 1.50x and accelerating pre-filling by up to 1.73x and 1.63x for MHA and GQA models, respectively, with minimal accuracy loss compared to full attention. Notably, combined with quantization, DuoAttention enables Llama-3-8B decoding with 3.3 million context length on a single A100 GPU. Code is provided in https://github.com/mit-han-lab/duo-attention.

  • 8 authors
·
Oct 14, 2024 2

EntroPack: Fast and Accurate Entropy-Coded Weight Compression at Arbitrary Bitrates

Weight compression helps large neural networks fit deployment memory budgets, but common fixed-width formats offer only coarse storage choices. Entropy coding supports finer rates, yet the achieved size depends on the quantized weight distribution and coding overhead. Exploiting this flexibility requires accurate rate selection and efficient weight reconstruction for inference. We present EntroPack, an entropy-coded weight compressor that supports arbitrary target bitrates without activation calibration or fine-tuning. It combines row-normalized E_8 lattice quantization with a conditional probability model of lattice coordinates. Sampled storage estimates select the quantization resolution without repeated full-stream encoding. The final coordinates are entropy-coded in independently decodable tiles, enabling fast, fused symbol decoding and numerical weight reconstruction on the GPU. EntroPack supports floating-point and integer weight containers, such as BF16, FP16, FP8, and INT8, with storage bitrate controlled independently of numerical precision. Online decoding adds latency that grows with weight count, making the method well suited to compute-intensive workloads such as diffusion denoising and Transformer prefill. Experiments demonstrate fast encoding and modest inference overhead in these settings. When compressing the linear-layer weights of the image generator Z-Image-Turbo, EntroPack achieves substantially lower weight and denoiser output errors than fixed-width formats at comparable storage rates, with modest denoising-step overhead. Targeting 4 bits per parameter, it achieves lower weight and denoiser output errors than NF4, including about 24% lower relative L_2 weight error, with less storage. Source code is available at https://github.com/modelscope/entropack.

  • 3 authors
·
Sep 27

Stream2LLM: Overlap Context Streaming and Prefill for Reduced Time-to-First-Token (TTFT)

Context retrieval systems for LLM inference face a critical challenge: high retrieval latency creates a fundamental tension between waiting for complete context (poor time-to-first-token) and proceeding without it (reduced quality). Streaming context incrementally--overlapping retrieval with inference--can mitigate this latency, but doing so with concurrent requests introduces new challenges: requests contend for GPU compute and memory, and scheduling must adapt to dynamic context arrivals. We present Stream2LLM, a streaming-aware LLM serving system for concurrent prefill-decode disaggregated deployments. Stream2LLM introduces adaptive scheduling and preemption for two distinct retrieval patterns: append-mode (progressive context accumulation) and update-mode (iterative refinement with cache invalidation). It decouples scheduling decisions from resource acquisition, enabling flexible preemption strategies guided by hardware-specific cost models, and uses longest common prefix matching to minimize redundant computation when input changes dynamically. To evaluate Stream2LLM, we collect two large-scale, real-world streaming workloads based on web crawling and approximate nearest neighbor search. Our evaluation demonstrates that streaming architecture delivers up to 11x TTFT improvements, with cost-aware scheduling providing critical benefits under memory pressure, all while maintaining throughput parity with non-streaming baselines. Code: https://github.com/rajveerb/stream2llm/tree/mlsys_artifact

  • 5 authors
·
Apr 21

Amber-Image: Efficient Compression of Large-Scale Diffusion Transformers

Diffusion Transformer (DiT) architectures have significantly advanced Text-to-Image (T2I) generation but suffer from prohibitive computational costs and deployment barriers. To address these challenges, we propose an efficient compression framework that transforms the 60-layer dual-stream MMDiT-based Qwen-Image into lightweight models without training from scratch. Leveraging this framework, we introduce Amber-Image, a series of streamlined T2I models. We first derive Amber-Image-10B using a timestep-sensitive depth pruning strategy, where retained layers are reinitialized via local weight averaging and optimized through layer-wise distillation and full-parameter fine-tuning. Building on this, we develop Amber-Image-6B by introducing a hybrid-stream architecture that converts deep-layer dual streams into a single stream initialized from the image branch, further refined via progressive distillation and lightweight fine-tuning. Our approach reduces parameters by 70% and eliminates the need for large-scale data engineering. Notably, the entire compression and training pipeline-from the 10B to the 6B variant-requires fewer than 2,000 GPU hours, demonstrating exceptional cost-efficiency compared to training from scratch. Extensive evaluations on benchmarks like DPG-Bench and LongText-Bench show that Amber-Image achieves high-fidelity synthesis and superior text rendering, matching much larger models.

  • 4 authors
·
Feb 18

DuoGen: Towards General Purpose Interleaved Multimodal Generation

Interleaved multimodal generation enables capabilities beyond unimodal generation models, such as step-by-step instructional guides, visual planning, and generating visual drafts for reasoning. However, the quality of existing interleaved generation models under general instructions remains limited by insufficient training data and base model capacity. We present DuoGen, a general-purpose interleaved generation framework that systematically addresses data curation, architecture design, and evaluation. On the data side, we build a large-scale, high-quality instruction-tuning dataset by combining multimodal conversations rewritten from curated raw websites, and diverse synthetic examples covering everyday scenarios. Architecturally, DuoGen leverages the strong visual understanding of a pretrained multimodal LLM and the visual generation capabilities of a diffusion transformer (DiT) pretrained on video generation, avoiding costly unimodal pretraining and enabling flexible base model selection. A two-stage decoupled strategy first instruction-tunes the MLLM, then aligns DiT with it using curated interleaved image-text sequences. Across public and newly proposed benchmarks, DuoGen outperforms prior open-source models in text quality, image fidelity, and image-context alignment, and also achieves state-of-the-art performance on text-to-image and image editing among unified generation models. Data and code will be released at https://research.nvidia.com/labs/dir/duogen/.

  • 16 authors
·
Jan 30

Dual-Constrained Diffusion Image Compression for Operational Rate-Distortion-Perception Optimization

The rate-distortion-perception (RDP) trade-off extends classical rate--distortion theory by imposing a distributional constraint on reconstructions, providing a unified framework for neural image compression that jointly governs fidelity and perceptual realism. While prior work achieves near-optimal rate--perception trade-offs, practical frameworks explicitly realizing the full RDP surface remain scarce, primarily due to the difficulty of introducing common randomness at the decoder. We propose DCIC (Dual-Constrained Diffusion Image Compression), which integrates a learned codec with a diffusion-based decoder governed by joint distortion and idempotence constraints. The distortion constraint bounds reconstruction fidelity relative to the base codec output; the idempotence constraint -- requiring that re-encoding the restored image recovers the base codec reconstruction -- serves as a tractable surrogate for the distributional perception requirement. Together, they steer the reverse denoising process via iterative optimization with consistent noise injection, realizing common randomness without additional rate overhead. At fixed rate, dual attenuation factors (K_D, K_P) jointly navigate the Pareto frontier of the distortion-perception plane, enabling continuously adjustable fidelity-realism trade-offs from a single bitstream. DCIC_{RD} (K_P{=}0) and DCIC_{RP} (K_D{=}0) arise as boundary curves, with DCIC_{RDP} (K_D = K_P=1) realizing the optimal interior operating point. Experiments on CelebA-HQ, CLIC2020, and ImageNet-1K across CNN, Transformer, and hybrid architectures confirm that DCIC_{RDP} achieves superior BD-PSNR over all perceptual codecs, while DCIC_{RP} matches dedicated perception-oriented methods in BD-FID, validating the practical value of full RDP surface navigation.

  • 3 authors
·
Jun 10

RDTF: Resource-efficient Dual-mask Training Framework for Multi-frame Animated Sticker Generation

Recently, great progress has been made in video generation technology, attracting the widespread attention of scholars. To apply this technology to downstream applications under resource-constrained conditions, researchers usually fine-tune the pre-trained models based on parameter-efficient tuning methods such as Adapter or Lora. Although these methods can transfer the knowledge from the source domain to the target domain, fewer training parameters lead to poor fitting ability, and the knowledge from the source domain may lead to the inference process deviating from the target domain. In this paper, we argue that under constrained resources, training a smaller video generation model from scratch using only million-level samples can outperform parameter-efficient tuning on larger models in downstream applications: the core lies in the effective utilization of data and curriculum strategy. Take animated sticker generation (ASG) as a case study, we first construct a discrete frame generation network for stickers with low frame rates, ensuring that its parameters meet the requirements of model training under constrained resources. In order to provide data support for models trained from scratch, we come up with a dual-mask based data utilization strategy, which manages to improve the availability and expand the diversity of limited data. To facilitate convergence under dual-mask situation, we propose a difficulty-adaptive curriculum learning method, which decomposes the sample entropy into static and adaptive components so as to obtain samples from easy to difficult. The experiment demonstrates that our resource-efficient dual-mask training framework is quantitatively and qualitatively superior to efficient-parameter tuning methods such as I2V-Adapter and SimDA, verifying the feasibility of our method on downstream tasks under constrained resources. Code will be available.

  • 8 authors
·
Mar 22, 2025 2

Semantic-Aware Adaptive Visual Memory for Streaming Video Understanding

Online streaming video understanding requires models to process continuous visual inputs and respond to user queries in real time, where the unbounded stream and unpredictable query timing turn memory management into a central challenge. Existing methods typically compress visual tokens via visual similarity heuristics, or augment compression with KV-cache-level retrieval. However, compression decisions rarely incorporate semantic signals, and retrieval is often added after compression is finalized, making the two stages hard to coordinate. We present SAVEMem, a training-free dual-stage framework that brings semantic awareness into memory generation and lets the retrieval scope adapt per query. In Stage~1, SAVEMem builds a three-tier streaming memory online under a constant memory budget. A fixed pseudo-question bank provides a lightweight semantic prior, so that long-term retention is shaped by semantic salience rather than visual similarity alone. In Stage~2, SAVEMem performs query-aware retrieval over this memory. An anchor-conditioned recency gate adapts the retrieval scope from short-term to mid- and long-term memory based on whether the query targets the present or the distant past. Within this scope, late interaction between query and memory tokens selects candidate frames for answering. Applied to Qwen2.5-VL without training, SAVEMem improves the OVO-Bench overall score from 52.27 to 62.69 and yields consistent gains on StreamingBench and ODV-Bench, while reducing peak GPU memory by 48\% at 128 frames over the backbone.

  • 5 authors
·
May 7

NeoMME: A Single-Tower Multimodal-Native Multilingual Foundation Encoder for Efficient Fine-Tuning and Inference

Multimodal models often build on architectures designed for generative vision-language modeling, typically combining separately pretrained vision encoders with causal language models. Visual document retrievers such as ColPali repurpose these models as encoders, carrying over the parameter and compute overhead of a VLM for a non-generative task. We introduce NeoMME, a family of 260M and 800M-parameter Multimodal and Multilingual bidirectional Encoders that process multilingual text and raw image patches in a single bidirectional Transformer encoder. Both models are pretrained from scratch with a masked discrete-diffusion text objective, conditioned on visible image patches for multimodal examples. Both support a 16,384-token context, enough to encode up to two standard 4K UHD images. To demonstrate its downstream capabilities, we fine-tune NeoMME with jointly trained dense and late-interaction heads. On the ViDoRe v3 benchmark, the resulting NeoMME-Retriever 260M outperforms all evaluated models strictly below 800M parameters with 0.523 nDCG@10, while NeoMME-Retriever 800M reaches 0.556. At a matched 2048x2048 image input size on an NVIDIA L40S, NeoMME-260M encodes pages with about 2x the throughput of ColModernVBERT. Hierarchical token pooling and asymmetric quantization compress late-interaction multimodal document embeddings by 255x while preserving over 95% of baseline nDCG@10. We contribute NeoMME to Hugging Face Transformers and release the pretrained backbone and retrieval-compatible checkpoints under Apache 2.0 at https://hf.co/collections/Hcompany/neomme.

Hcompany H company
·
Aug 30 2

HiFi-Codec: Group-residual Vector quantization for High Fidelity Audio Codec

Audio codec models are widely used in audio communication as a crucial technique for compressing audio into discrete representations. Nowadays, audio codec models are increasingly utilized in generation fields as intermediate representations. For instance, AudioLM is an audio generation model that uses the discrete representation of SoundStream as a training target, while VALL-E employs the Encodec model as an intermediate feature to aid TTS tasks. Despite their usefulness, two challenges persist: (1) training these audio codec models can be difficult due to the lack of publicly available training processes and the need for large-scale data and GPUs; (2) achieving good reconstruction performance requires many codebooks, which increases the burden on generation models. In this study, we propose a group-residual vector quantization (GRVQ) technique and use it to develop a novel High Fidelity Audio Codec model, HiFi-Codec, which only requires 4 codebooks. We train all the models using publicly available TTS data such as LibriTTS, VCTK, AISHELL, and more, with a total duration of over 1000 hours, using 8 GPUs. Our experimental results show that HiFi-Codec outperforms Encodec in terms of reconstruction performance despite requiring only 4 codebooks. To facilitate research in audio codec and generation, we introduce AcademiCodec, the first open-source audio codec toolkit that offers training codes and pre-trained models for Encodec, SoundStream, and HiFi-Codec. Code and pre-trained model can be found on: https://github.com/yangdongchao/AcademiCodec{https://github.com/yangdongchao/AcademiCodec}

  • 6 authors
·
May 4, 2023 1

ShallowStream: Index Shallow then Answer Deep for Streaming Video Understanding

Streaming video understanding is a critical capability for real-world applications, including embodied intelligence, autonomous driving, industrial monitoring, surveillance and early warning, and wearable assistants. However, processing continuous video streams with multimodal large language models (MLLMs) is computationally expensive. Existing efforts have explored reducing streaming overhead through visual token pruning, token merging, quantization, on-demand frame retrieval, and context offloading. However, most existing methods overlook the dimension of model depth. Repeatedly executing full-depth MLLM prefill over incoming frames is prohibitively expensive, incurring substantial computational overhead and causing the KV cache to grow at a rate directly proportional to the prefill depth. To address these challenges, we propose ShallowStream, a novel framework that leverages the shallow layers of an MLLM to simultaneously perform frame encoding and retrieval index building. During stream processing, ShallowStream maintains an always-on lightweight index using the KV cache of shallow layers. During query-time answering, we leverage the attention scores generated by the shallow layers to score context frames and employ a diversity-aware selection strategy to retrieve precise and comprehensive evidence. ShallowStream achieves performance on par with the strongest existing streaming methods, while reducing per-frame prefill latency and 10-second end-to-end latency by up to 52.1x and 11.9x, respectively. Our code is available at https://github.com/CURRENTF/ShallowStream.

  • 4 authors
·
Sep 1 2

MambaRaw: Selective State Space Modeling for Efficient 4K Raw Image Reconstruction

In-camera JPEG previews are ubiquitous in raw image formats and provide an sRGB reference at negligible storage cost. Although existing metadata-based reconstruction frameworks can exploit this side information when recovering raw images, their context models often become computationally expensive especially at high resolution, eg, 4K raw image, given that attention mechanisms scale quadratically with feature maps, hindering its practical application. To address these limitations, we propose MambaRaw, a JPEG-conditioned metadata-based raw image reconstruction framework that uses State Space Models (SSMs) to estimate entropy parameters efficiently. Our key contribution comprises a Spatial-Energy Coupled Context Modeling mechanism with two lightweight modules: (1) TileMambaBlock, which performs Mamba-style selective scanning only on information-dense tiles to improve the efficiency; and (2) Energy-Aware Refinement (EAR), an identity-initialized residual module that enhance feature representation to match the long-tail energy distribution of raw signals. Extensive experiments on three camera datasets (Sony, Olympus, Samsung) show consistent improvements over strong metadata-based baselines and set a new state of the art for JPEG-guided raw reconstruction with great efficiency. Notably, at low metadata bitrates, MambaRaw increases PSNR by 1.2--1.4 dB and reduces end-to-end coding latency by about 9%. Code is released at https://github.com/Peizeli1/MambaRaw.

  • 8 authors
·
Jun 22

Video Seal: Open and Efficient Video Watermarking

The proliferation of AI-generated content and sophisticated video editing tools has made it both important and challenging to moderate digital platforms. Video watermarking addresses these challenges by embedding imperceptible signals into videos, allowing for identification. However, the rare open tools and methods often fall short on efficiency, robustness, and flexibility. To reduce these gaps, this paper introduces Video Seal, a comprehensive framework for neural video watermarking and a competitive open-sourced model. Our approach jointly trains an embedder and an extractor, while ensuring the watermark robustness by applying transformations in-between, e.g., video codecs. This training is multistage and includes image pre-training, hybrid post-training and extractor fine-tuning. We also introduce temporal watermark propagation, a technique to convert any image watermarking model to an efficient video watermarking model without the need to watermark every high-resolution frame. We present experimental results demonstrating the effectiveness of the approach in terms of speed, imperceptibility, and robustness. Video Seal achieves higher robustness compared to strong baselines especially under challenging distortions combining geometric transformations and video compression. Additionally, we provide new insights such as the impact of video compression during training, and how to compare methods operating on different payloads. Contributions in this work - including the codebase, models, and a public demo - are open-sourced under permissive licenses to foster further research and development in the field.

  • 4 authors
·
Dec 11, 2024

Granite Embedding R2 Models

We introduce the Granite Embedding R2 models, a comprehensive family of high-performance English encoder-based embedding models engineered for enterprise-scale dense retrieval applications. Building upon our first-generation release, these models deliver substantial improvements, including 16x expanded context length (8,192 tokens), state-of-the-art performance across diverse retrieval domains - text, code, long-document search, multi-turn conversational, and tabular data - and measurable speed advantages of 19-44\% over leading competitors while maintaining superior accuracy. Our release encompasses both bi-encoder and cross-encoder architectures, featuring a highly effective 22-layer retriever model and its efficient 12-layer counterpart, alongside a high-quality reranker model, all trained exclusively on enterprise-appropriate data with comprehensive governance oversight. The models demonstrate exceptional versatility across standard benchmarks, IBM-developed evaluation suites, and real-world enterprise use cases, establishing new performance standards for open-source embedding models. In an era where retrieval speed and accuracy are paramount for competitive advantage, the Granite R2 models deliver a compelling combination of cutting-edge performance, enterprise-ready licensing, and transparent data provenance that organizations require for mission-critical deployments. All models are publicly available under the Apache 2.0 license at https://huggingface.co/collections/ibm-granite, enabling unrestricted research and commercial use.

  • 20 authors
·
Aug 26, 2025

Script-a-Video: Deep Structured Audio-visual Captions via Factorized Streams and Relational Grounding

Advances in Multimodal Large Language Models (MLLMs) are transforming video captioning from a descriptive endpoint into a semantic interface for both video understanding and generation. However, the dominant paradigm still casts videos as monolithic narrative paragraphs that entangle visual, auditory, and identity information. This dense coupling not only compromises representational fidelity but also limits scalability, since even local edits can trigger global rewrites. To address this structural bottleneck, we propose Multi-Stream Scene Script (MTSS), a novel paradigm that replaces monolithic text with factorized and explicitly grounded scene descriptions. MTSS is built on two core principles: Stream Factorization, which decouples a video into complementary streams (Reference, Shot, Event, and Global), and Relational Grounding, which reconnects these isolated streams through explicit identity and temporal links to maintain holistic video consistency. Extensive experiments demonstrate that MTSS consistently enhances video understanding across various models, achieving an average reduction of 25% in the total error rate on Video-SALMONN-2 and an average performance gain of 67% on the Daily-Omni reasoning benchmark. It also narrows the performance gap between smaller and larger MLLMs, indicating a substantially more learnable caption interface. Finally, even without architectural adaptation, replacing monolithic prompts with MTSS in multi-shot video generation yields substantial human-rated improvements: a 45% boost in cross-shot identity consistency, a 56% boost in audio-visual alignment, and a 71% boost in temporal controllability.

  • 1 authors
·
Apr 14

Dual Memory Networks: A Versatile Adaptation Approach for Vision-Language Models

With the emergence of pre-trained vision-language models like CLIP, how to adapt them to various downstream classification tasks has garnered significant attention in recent research. The adaptation strategies can be typically categorized into three paradigms: zero-shot adaptation, few-shot adaptation, and the recently-proposed training-free few-shot adaptation. Most existing approaches are tailored for a specific setting and can only cater to one or two of these paradigms. In this paper, we introduce a versatile adaptation approach that can effectively work under all three settings. Specifically, we propose the dual memory networks that comprise dynamic and static memory components. The static memory caches training data knowledge, enabling training-free few-shot adaptation, while the dynamic memory preserves historical test features online during the testing process, allowing for the exploration of additional data insights beyond the training set. This novel capability enhances model performance in the few-shot setting and enables model usability in the absence of training data. The two memory networks employ the same flexible memory interactive strategy, which can operate in a training-free mode and can be further enhanced by incorporating learnable projection layers. Our approach is tested across 11 datasets under the three task settings. Remarkably, in the zero-shot scenario, it outperforms existing methods by over 3\% and even shows superior results against methods utilizing external training data. Additionally, our method exhibits robust performance against natural distribution shifts. Codes are available at https://github.com/YBZh/DMN.

  • 6 authors
·
Mar 25, 2024

Evaluating the Effectiveness and Scalability of LLM-Based Data Augmentation for Retrieval

Compact dual-encoder models are widely used for retrieval owing to their efficiency and scalability. However, such models often underperform compared to their Large Language Model (LLM)-based retrieval counterparts, likely due to their limited world knowledge. While LLM-based data augmentation has been proposed as a strategy to bridge this performance gap, there is insufficient understanding of its effectiveness and scalability to real-world retrieval problems. Existing research does not systematically explore key factors such as the optimal augmentation scale, the necessity of using large augmentation models, and whether diverse augmentations improve generalization, particularly in out-of-distribution (OOD) settings. This work presents a comprehensive study of the effectiveness of LLM augmentation for retrieval, comprising over 100 distinct experimental settings of retrieval models, augmentation models and augmentation strategies. We find that, while augmentation enhances retrieval performance, its benefits diminish beyond a certain augmentation scale, even with diverse augmentation strategies. Surprisingly, we observe that augmentation with smaller LLMs can achieve performance competitive with larger augmentation models. Moreover, we examine how augmentation effectiveness varies with retrieval model pre-training, revealing that augmentation provides the most benefit to models which are not well pre-trained. Our insights pave the way for more judicious and efficient augmentation strategies, thus enabling informed decisions and maximizing retrieval performance while being more cost-effective. Code and augmented datasets accompanying this work are publicly available at https://aka.ms/DAGR.

  • 4 authors
·
Sep 19, 2025

Flash-VStream: Memory-Based Real-Time Understanding for Long Video Streams

Benefiting from the advancements in large language models and cross-modal alignment, existing multi-modal video understanding methods have achieved prominent performance in offline scenario. However, online video streams, as one of the most common media forms in the real world, have seldom received attention. Compared to offline videos, the 'dynamic' nature of online video streams poses challenges for the direct application of existing models and introduces new problems, such as the storage of extremely long-term information, interaction between continuous visual content and 'asynchronous' user questions. Therefore, in this paper we present Flash-VStream, a video-language model that simulates the memory mechanism of human. Our model is able to process extremely long video streams in real-time and respond to user queries simultaneously. Compared to existing models, Flash-VStream achieves significant reductions in inference latency and VRAM consumption, which is intimately related to performing understanding of online streaming video. In addition, given that existing video understanding benchmarks predominantly concentrate on offline scenario, we propose VStream-QA, a novel question answering benchmark specifically designed for online video streaming understanding. Comparisons with popular existing methods on the proposed benchmark demonstrate the superiority of our method for such challenging setting. To verify the generalizability of our approach, we further evaluate it on existing video understanding benchmarks and achieves state-of-the-art performance in offline scenarios as well. All code, models, and datasets are available at the https://invinciblewyq.github.io/vstream-page/

  • 7 authors
·
Jun 12, 2024 3

SynthForensics: A Multi-Generator Benchmark for Detecting Synthetic Video Deepfakes

The landscape of synthetic media has been irrevocably altered by text-to-video (T2V) models, whose outputs are rapidly approaching indistinguishability from reality. Critically, this technology is no longer confined to large-scale labs; the proliferation of efficient, open-source generators is democratizing the ability to create high-fidelity synthetic content on consumer-grade hardware. This makes existing face-centric and manipulation-based benchmarks obsolete. To address this urgent threat, we introduce SynthForensics, to the best of our knowledge the first human-centric benchmark for detecting purely synthetic video deepfakes. The benchmark comprises 6,815 unique videos from five architecturally distinct, state-of-the-art open-source T2V models. Its construction was underpinned by a meticulous two-stage, human-in-the-loop validation to ensure high semantic and visual quality. Each video is provided in four versions (raw, lossless, light, and heavy compression) to enable real-world robustness testing. Experiments demonstrate that state-of-the-art detectors are both fragile and exhibit limited generalization when evaluated on this new domain: we observe a mean performance drop of 29.19% AUC, with some methods performing worse than random chance, and top models losing over 30 points under heavy compression. The paper further investigates the efficacy of training on SynthForensics as a means to mitigate these observed performance gaps, achieving robust generalization to unseen generators (93.81% AUC), though at the cost of reduced backward compatibility with traditional manipulation-based deepfakes. The complete dataset and all generation metadata, including the specific prompts and inference parameters for every video, will be made publicly available at [link anonymized for review].

  • 8 authors
·
Feb 3

MultiRef-Compass: Towards Comprehensive Evaluation of Multi-Reference-to-Audio-Video Generation

Multi-reference-to-audio-video (MR2AV) generation aims to generate coherent audio-video content conditioned on multiple references and textual instructions. Existing benchmarks mainly focus on text-driven generation, single-reference subject preservation, or isolated audio-video alignment, leaving the emerging MR2AV setting largely unexplored. Compared with these settings, MR2AV requires models to jointly reason over multiple references while generating synchronized visual and audio content. Models must not only preserve each reference faithfully but also correctly bind and compose multiple referenced entities into coherent audio-visual events. To address this gap, we introduce MultiRef-Compass, a unified benchmark for MR2AV generation. It comprises 350 carefully curated samples constructed through a scalable and controllable asset-composition pipeline, covering multi-view subject preservation, multi-entity binding, and human-object-scene composition. To provide interpretable assessment, MultiRef-Compass defines an evaluation protocol with four dimensions: Basic Quality, Reference Consistency, Audio-Visual Consistency, and Instruction Following, using 14 sub-metrics. MultiRef-Compass integrates automatic metrics with a rejudging-enhanced MLLM-as-a-Judge framework, enabling scalable and auditable evaluation of both perceptual fidelity and reference-conditioned composition. Extensive experiments on eight representative MR2AV systems reveal substantial room for improvement across multiple evaluation dimensions, underscoring the need for a comprehensive benchmark and positioning MultiRef-Compass as a foundation for future MR2AV research.

VideoPainter: Any-length Video Inpainting and Editing with Plug-and-Play Context Control

Video inpainting, which aims to restore corrupted video content, has experienced substantial progress. Despite these advances, existing methods, whether propagating unmasked region pixels through optical flow and receptive field priors, or extending image-inpainting models temporally, face challenges in generating fully masked objects or balancing the competing objectives of background context preservation and foreground generation in one model, respectively. To address these limitations, we propose a novel dual-stream paradigm VideoPainter that incorporates an efficient context encoder (comprising only 6% of the backbone parameters) to process masked videos and inject backbone-aware background contextual cues to any pre-trained video DiT, producing semantically consistent content in a plug-and-play manner. This architectural separation significantly reduces the model's learning complexity while enabling nuanced integration of crucial background context. We also introduce a novel target region ID resampling technique that enables any-length video inpainting, greatly enhancing our practical applicability. Additionally, we establish a scalable dataset pipeline leveraging current vision understanding models, contributing VPData and VPBench to facilitate segmentation-based inpainting training and assessment, the largest video inpainting dataset and benchmark to date with over 390K diverse clips. Using inpainting as a pipeline basis, we also explore downstream applications including video editing and video editing pair data generation, demonstrating competitive performance and significant practical potential. Extensive experiments demonstrate VideoPainter's superior performance in both any-length video inpainting and editing, across eight key metrics, including video quality, mask region preservation, and textual coherence.

  • 7 authors
·
Mar 7, 2025 3

MoE-ViE: Mixture of Experts Vision Encoder for Efficient Image and Video Understanding

Vision encoders are a critical component of vision-language models, and scaling their capacity effectively improves performance. However, dense scaling increases compute cost and inference latency. Mixture-of-Experts (MoE) architectures offer a compelling alternative, having enabled efficient scaling in LLMs, yet the MoE design space for CLIP-style vision encoders remains underexplored at State-of-the-Art (SOTA) levels. In this work, we systematically study MoE designs for vision encoder scaling and find that fine-grained MoE topologies yield substantial gains over both dense and standard MoE counterparts. We further propose an auxiliary-loss-free balancing variant for better expert utilization, and design a specialized MoE kernel to mitigate inference latency overhead. To enhance video capabilities while preserving image knowledge, we introduce frame-level distillation paired with a novel freezing mechanism. We pretrain a series of Mixture-of-Experts Vision Encoders (MoE-ViE) across a range of sizes, all consistently outperforming their dense counterparts. Our largest model matches the zero-shot performance of a SOTA encoder 1.7x its size at 76% of its latency. When aligned with an LLM, MoE-ViE surpasses all compared encoders on image and video benchmarks, including those with up to 5x more activated parameters. Code is available at https://github.com/facebookresearch/moe_vie.

facebook AI at Meta
·
Aug 17 2

Efficient Nearest Neighbor Search for Cross-Encoder Models using Matrix Factorization

Efficient k-nearest neighbor search is a fundamental task, foundational for many problems in NLP. When the similarity is measured by dot-product between dual-encoder vectors or ell_2-distance, there already exist many scalable and efficient search methods. But not so when similarity is measured by more accurate and expensive black-box neural similarity models, such as cross-encoders, which jointly encode the query and candidate neighbor. The cross-encoders' high computational cost typically limits their use to reranking candidates retrieved by a cheaper model, such as dual encoder or TF-IDF. However, the accuracy of such a two-stage approach is upper-bounded by the recall of the initial candidate set, and potentially requires additional training to align the auxiliary retrieval model with the cross-encoder model. In this paper, we present an approach that avoids the use of a dual-encoder for retrieval, relying solely on the cross-encoder. Retrieval is made efficient with CUR decomposition, a matrix decomposition approach that approximates all pairwise cross-encoder distances from a small subset of rows and columns of the distance matrix. Indexing items using our approach is computationally cheaper than training an auxiliary dual-encoder model through distillation. Empirically, for k > 10, our approach provides test-time recall-vs-computational cost trade-offs superior to the current widely-used methods that re-rank items retrieved using a dual-encoder or TF-IDF.

  • 5 authors
·
Oct 22, 2022

BiMTokenizer: Preserving Semantic-Acoustic Balance in Low-Bitrate Speech Tokenization via Bidirectional State-Space Modeling

Speech codecs serve as bridges between continuous speech signals and large language models, yet face an inherent conflict between acoustic fidelity and semantic preservation. To mitigate this conflict, recent works increasingly adopt dual-tower architectures to decouple semantic and acoustic modeling with separate encoders. However, these dual-tower designs incur substantial architectural overhead. To avoid such complexity, we revisit the single-tower paradigm and propose BiMTokenizer, a low-bitrate speech codec (around 1.1 kbps) combining a bidirectional state-space backbone with Residual Spherical Leech Quantization (RSLQ). The bidirectional backbone strengthens temporal modeling, while RSLQ offers a fixed, well-separated lattice bottleneck for robust semantic and acoustic tokenization without learned-codebook collapse. Experiments show that BiMTokenizer achieves superior acoustic reconstruction and the lowest WER among low-bitrate codec baselines across both clean and noisy environments, while using less than half the parameters of recent dual-tower baselines. Furthermore, its robust semantic representations yield strong performance on downstream speech understanding tasks, confirming that a well-designed single-tower codec can preserve the semantic-acoustic balance at low bitrates. The code and model weights are available at https://github.com/ZhangXinWhut/BiMTokenizer.

  • 5 authors
·
Aug 31

Streaming Long Video Understanding with Large Language Models

This paper presents VideoStreaming, an advanced vision-language large model (VLLM) for video understanding, that capably understands arbitrary-length video with a constant number of video tokens streamingly encoded and adaptively selected. The challenge of video understanding in the vision language area mainly lies in the significant computational burden caused by the great number of tokens extracted from long videos. Previous works rely on sparse sampling or frame compression to reduce tokens. However, such approaches either disregard temporal information in a long time span or sacrifice spatial details, resulting in flawed compression. To address these limitations, our VideoStreaming has two core designs: Memory-Propagated Streaming Encoding and Adaptive Memory Selection. The Memory-Propagated Streaming Encoding architecture segments long videos into short clips and sequentially encodes each clip with a propagated memory. In each iteration, we utilize the encoded results of the preceding clip as historical memory, which is integrated with the current clip to distill a condensed representation that encapsulates the video content up to the current timestamp. After the encoding process, the Adaptive Memory Selection strategy selects a constant number of question-related memories from all the historical memories and feeds them into the LLM to generate informative responses. The question-related selection reduces redundancy within the memories, enabling efficient and precise video understanding. Meanwhile, the disentangled video extraction and reasoning design allows the LLM to answer different questions about a video by directly selecting corresponding memories, without the need to encode the whole video for each question. Our model achieves superior performance and higher efficiency on long video benchmarks, showcasing precise temporal comprehension for detailed question answering.

  • 7 authors
·
May 24, 2024

LiVeAction: a Lightweight, Versatile, and Asymmetric Neural Codec Design for Real-time Operation

Modern sensors generate rich, high-fidelity data, yet applications operating on wearable or remote sensing devices remain constrained by bandwidth and power budgets. Standardized codecs such as JPEG and MPEG achieve efficient trade-offs between bitrate and perceptual quality but are designed for human perception, limiting their applicability to machine-perception tasks and non-traditional modalities such as spatial audio arrays, hyperspectral images, and 3D medical images. General-purpose compression schemes based on scalar quantization or resolution reduction are broadly applicable but fail to exploit inherent signal redundancies, resulting in suboptimal rate-distortion performance. Recent generative neural codecs, or tokenizers, model complex signal dependencies but are often over-parameterized, data-hungry, and modality-specific, making them impractical for resource-constrained environments. We introduce a Lightweight, Versatile, and Asymmetric neural codec architecture (LiVeAction), that addresses these limitations through two key ideas. (1) To reduce the complexity of the encoder to meet the resource constraints of the execution environments, we impose an FFT-like structure and reduce the overall size and depth of the neural-network-based analysis transform. (2) To allow arbitrary signal modalities and simplify training, we replace adversarial and perceptual losses with a variance-based rate penalty. Our design produces codecs that deliver superior rate-distortion performance compared to state-of-the-art generative tokenizers, while remaining practical for deployment on low-power sensors. We release our code, experiments, and python library at https://github.com/UT-SysML/liveaction .

  • 2 authors
·
May 6 2

LLM as Effective Streaming Processor: Bridging Streaming-Batch Mismatches with Group Position Encoding

Large Language Models (LLMs) are primarily designed for batch processing. Existing methods for adapting LLMs to streaming rely either on expensive re-encoding or specialized architectures with limited scalability. This work identifies three key mismatches in adapting batch-oriented LLMs to streaming: (1) input-attention, (2) output-attention, and (3) position-ID mismatches. While it is commonly assumed that the latter two mismatches require frequent re-encoding, our analysis reveals that only the input-attention mismatch significantly impacts performance, indicating re-encoding outputs is largely unnecessary. To better understand this discrepancy with the common assumption, we provide the first comprehensive analysis of the impact of position encoding on LLMs in streaming, showing that preserving relative positions within source and target contexts is more critical than maintaining absolute order. Motivated by the above analysis, we introduce a group position encoding paradigm built on batch architectures to enhance consistency between streaming and batch modes. Extensive experiments on cross-lingual and cross-modal tasks demonstrate that our method outperforms existing approaches. Our method requires no architectural modifications, exhibits strong generalization in both streaming and batch modes. The code is available at repository https://github.com/EIT-NLP/StreamingLLM.

  • 7 authors
·
May 22, 2025 1

Improving Joint Audio-Video Generation with Cross-Modal Context Learning

The dual-stream transformer architecture-based joint audio-video generation method has become the dominant paradigm in current research. By incorporating pre-trained video diffusion models and audio diffusion models, along with a cross-modal interaction attention module, high-quality, temporally synchronized audio-video content can be generated with minimal training data. In this paper, we first revisit the dual-stream transformer paradigm and further analyze its limitations, including model manifold variations caused by the gating mechanism controlling cross-modal interactions, biases in multi-modal background regions introduced by cross-modal attention, and the inconsistencies in multi-modal classifier-free guidance (CFG) during training and inference, as well as conflicts between multiple conditions. To alleviate these issues, we propose Cross-Modal Context Learning (CCL), equipped with several carefully designed modules. Temporally Aligned RoPE and Partitioning (TARP) effectively enhances the temporal alignment between audio latent and video latent representations. The Learnable Context Tokens (LCT) and Dynamic Context Routing (DCR) in the Cross-Modal Context Attention (CCA) module provide stable unconditional anchors for cross-modal information, while dynamically routing based on different training tasks, further enhancing the model's convergence speed and generation quality. During inference, Unconditional Context Guidance (UCG) leverages the unconditional support provided by LCT to facilitate different forms of CFG, improving train-inference consistency and further alleviating conflicts. Through comprehensive evaluations, CCL achieves state-of-the-art performance compared with recent academic methods while requiring substantially fewer resources.

  • 8 authors
·
Mar 19

EvoStreaming: Your Offline Video Model Is a Natively Streaming Assistant

Streaming video understanding demands more than watching longer videos: assistants must decide when to speak in real time, balancing responsiveness against verbosity. Yet most video-language models (VideoLLMs) are trained for offline inference, and existing streaming benchmarks externalize this timing decision to the evaluator. We address this gap with RealStreamEval, a frame-level multi-turn evaluation protocol that exposes models to sequential observations and penalizes unnecessary responses. Under this protocol, we observed that strong offline VideoLLMs retain useful visual understanding but lack an interaction policy for deciding when to respond. Motivated by this observation, we propose EvoStreaming, a self-evolved streaming adaptation framework in which the base model itself acts as data generator, relevance annotator, and roll-out policy to synthesize streaming trajectories without external supervision. With only 1{,}000 self-generated samples (139times less than the leading streaming instruction-tuning approach) and no architectural changes, EvoStreaming consistently improves the overall RealStreamEval score by up to 10.8 points across five open VideoLLM backbones (Qwen2/2.5/3-VL, InternVL-3.5, MiniCPM-V4.5) while largely preserving offline video performance. These results suggest that data-efficient interaction tuning is a practical path for adapting existing VideoLLMs to streaming assistants.

  • 8 authors
·
May 10

When Video Coding Meets Multimodal Large Language Models: A Unified Paradigm for Video Coding

Existing codecs are designed to eliminate intrinsic redundancies to create a compact representation for compression. However, strong external priors from Multimodal Large Language Models (MLLMs) have not been explicitly explored in video compression. Herein, we introduce a unified paradigm for Cross-Modality Video Coding (CMVC), which is a pioneering approach to explore multimodality representation and video generative models in video coding. Specifically, on the encoder side, we disentangle a video into spatial content and motion components, which are subsequently transformed into distinct modalities to achieve very compact representation by leveraging MLLMs. During decoding, previously encoded components and video generation models are leveraged to create multiple encoding-decoding modes that optimize video reconstruction quality for specific decoding requirements, including Text-Text-to-Video (TT2V) mode to ensure high-quality semantic information and Image-Text-to-Video (IT2V) mode to achieve superb perceptual consistency. In addition, we propose an efficient frame interpolation model for IT2V mode via Low-Rank Adaption (LoRA) tuning to guarantee perceptual quality, which allows the generated motion cues to behave smoothly. Experiments on benchmarks indicate that TT2V achieves effective semantic reconstruction, while IT2V exhibits competitive perceptual consistency. These results highlight potential directions for future research in video coding.

  • 6 authors
·
Aug 15, 2024

GRAN-TED: Generating Robust, Aligned, and Nuanced Text Embedding for Diffusion Models

The text encoder is a critical component of text-to-image and text-to-video diffusion models, fundamentally determining the semantic fidelity of the generated content. However, its development has been hindered by two major challenges: the lack of an efficient evaluation framework that reliably predicts downstream generation performance, and the difficulty of effectively adapting pretrained language models for visual synthesis. To address these issues, we introduce GRAN-TED, a paradigm to Generate Robust, Aligned, and Nuanced Text Embeddings for Diffusion models. Our contribution is twofold. First, we propose TED-6K, a novel text-only benchmark that enables efficient and robust assessment of an encoder's representational quality without requiring costly end-to-end model training. We demonstrate that performance on TED-6K, standardized via a lightweight, unified adapter, strongly correlates with an encoder's effectiveness in downstream generation tasks. Notably, under our experimental setup, compared with training a diffusion model from scratch, evaluating with TED-6K is about 750times faster. Second, guided by this validated framework, we develop a superior text encoder using a novel two-stage training paradigm. This process involves an initial fine-tuning stage on a Multimodal Large Language Model for better visual representation, followed by a layer-wise weighting method to extract more nuanced and potent text features. Our experiments show that the resulting GRAN-TED encoder not only achieves state-of-the-art performance on TED-6K but also leads to demonstrable performance gains in text-to-image and text-to-video generation. Our TED-6K dataset and evaluation code are available at the following link: https://anonymous.4open.science/r/GRAN-TED-4FCC/.

KlingTeam KlingAI Research
·
Dec 17, 2025 3

FRAPPE: Full Input, Residual Output Autoencoding with Projection Pursuit Encoder

Media compression standards have reached a plateau in terms of the rate-distortion-complexity trade-off, limiting the ability to offload expensive AI perception to the cloud in applications like robotics, wearables, and remote sensing. DNN-based codecs improve compression efficiency, but at a cost: they cannot easily adapt to large changes in available bitrate, and real-time encoding requires expensive, power-hungry GPUs that prohibit use on low-cost or resource-constrained platforms. To address these limitations, we propose a novel autoencoding framework (FRAPPE) that uses the Full input to predict the Residual output via a Projection Pursuit Encoder. FRAPPE's encoding objective naturally sorts latent channels by importance, allowing zero-overhead variable-rate coding. Unlike RNN-based learned codecs, whose encoder consumes the previous reconstruction's residual, or RVQ-style codecs, whose codebooks must be applied sequentially, FRAPPE's analysis path is an embarrassingly parallel DAG of independent input projections. Using FRAPPE, we build a variable-rate RGB image codec (FRAPPE-Image), and evaluate its rate-distortion-complexity trade-off against standard image codecs. At high compression ratios (approx. 0.1 bpp) FRAPPE-Image provides higher perceptual quality than AVIF with 47 times faster encoding, making it capable of real-time 1080p, 30fps CPU-only encoding. Our code and pre-trained models are available: https://github.com/UT-SysML/FRAPPE .

  • 2 authors
·
May 26 2

OmniForcing: Unleashing Real-time Joint Audio-Visual Generation

Recent joint audio-visual diffusion models achieve remarkable generation quality but suffer from high latency due to their bidirectional attention dependencies, hindering real-time applications. We propose OmniForcing, the first framework to distill an offline, dual-stream bidirectional diffusion model into a high-fidelity streaming autoregressive generator. However, naively applying causal distillation to such dual-stream architectures triggers severe training instability, due to the extreme temporal asymmetry between modalities and the resulting token sparsity. We address the inherent information density gap by introducing an Asymmetric Block-Causal Alignment with a zero-truncation Global Prefix that prevents multi-modal synchronization drift. The gradient explosion caused by extreme audio token sparsity during the causal shift is further resolved through an Audio Sink Token mechanism equipped with an Identity RoPE constraint. Finally, a Joint Self-Forcing Distillation paradigm enables the model to dynamically self-correct cumulative cross-modal errors from exposure bias during long rollouts. Empowered by a modality-independent rolling KV-cache inference scheme, OmniForcing achieves state-of-the-art streaming generation at sim25 FPS on a single GPU, maintaining multi-modal synchronization and visual quality on par with the bidirectional teacher.Project Page: https://omniforcing.com{https://omniforcing.com}

  • 10 authors
·
Mar 12 4

StableCodec: Taming One-Step Diffusion for Extreme Image Compression

Diffusion-based image compression has shown remarkable potential for achieving ultra-low bitrate coding (less than 0.05 bits per pixel) with high realism, by leveraging the generative priors of large pre-trained text-to-image diffusion models. However, current approaches require a large number of denoising steps at the decoder to generate realistic results under extreme bitrate constraints, limiting their application in real-time compression scenarios. Additionally, these methods often sacrifice reconstruction fidelity, as diffusion models typically fail to guarantee pixel-level consistency. To address these challenges, we introduce StableCodec, which enables one-step diffusion for high-fidelity and high-realism extreme image compression with improved coding efficiency. To achieve ultra-low bitrates, we first develop an efficient Deep Compression Latent Codec to transmit a noisy latent representation for a single-step denoising process. We then propose a Dual-Branch Coding Structure, consisting of a pair of auxiliary encoder and decoder, to enhance reconstruction fidelity. Furthermore, we adopt end-to-end optimization with joint bitrate and pixel-level constraints. Extensive experiments on the CLIC 2020, DIV2K, and Kodak dataset demonstrate that StableCodec outperforms existing methods in terms of FID, KID and DISTS by a significant margin, even at bitrates as low as 0.005 bits per pixel, while maintaining strong fidelity. Additionally, StableCodec achieves inference speeds comparable to mainstream transform coding schemes. All source code are available at https://github.com/LuizScarlet/StableCodec.

  • 4 authors
·
Jun 26, 2025

A Systematic Framework for Enterprise Knowledge Retrieval: Leveraging LLM-Generated Metadata to Enhance RAG Systems

In enterprise settings, efficiently retrieving relevant information from large and complex knowledge bases is essential for operational productivity and informed decision-making. This research presents a systematic framework for metadata enrichment using large language models (LLMs) to enhance document retrieval in Retrieval-Augmented Generation (RAG) systems. Our approach employs a comprehensive, structured pipeline that dynamically generates meaningful metadata for document segments, substantially improving their semantic representations and retrieval accuracy. Through extensive experiments, we compare three chunking strategies-semantic, recursive, and naive-and evaluate their effectiveness when combined with advanced embedding techniques. The results demonstrate that metadata-enriched approaches consistently outperform content-only baselines, with recursive chunking paired with TF-IDF weighted embeddings yielding an 82.5% precision rate compared to 73.3% for semantic content-only approaches. The naive chunking strategy with prefix-fusion achieved the highest Hit Rate@10 of 0.925. Our evaluation employs cross-encoder reranking for ground truth generation, enabling rigorous assessment via Hit Rate and Metadata Consistency metrics. These findings confirm that metadata enrichment enhances vector clustering quality while reducing retrieval latency, making it a key optimization for RAG systems across knowledge domains. This work offers practical insights for deploying high-performance, scalable document retrieval solutions in enterprise settings, demonstrating that metadata enrichment is a powerful approach for enhancing RAG effectiveness.

  • 5 authors
·
Dec 4, 2025

Neodragon: Mobile Video Generation using Diffusion Transformer

We introduce Neodragon, a text-to-video system capable of generating 2s (49 frames @24 fps) videos at the 640x1024 resolution directly on a Qualcomm Hexagon NPU in a record 6.7s (7 FPS). Differing from existing transformer-based offline text-to-video generation models, Neodragon is the first to have been specifically optimised for mobile hardware to achieve efficient and high-fidelity video synthesis. We achieve this through four key technical contributions: (1) Replacing the original large 4.762B T5xxl Text-Encoder with a much smaller 0.2B DT5 (DistilT5) with minimal quality loss, enabled through a novel Text-Encoder Distillation procedure. (2) Proposing an Asymmetric Decoder Distillation approach allowing us to replace the native codec-latent-VAE decoder with a more efficient one, without disturbing the generative latent-space of the generation pipeline. (3) Pruning of MMDiT blocks within the denoiser backbone based on their relative importance, with recovery of original performance through a two-stage distillation process. (4) Reducing the NFE (Neural Functional Evaluation) requirement of the denoiser by performing step distillation using DMD adapted for pyramidal flow-matching, thereby substantially accelerating video generation. When paired with an optimised SSD1B first-frame image generator and QuickSRNet for 2x super-resolution, our end-to-end Neodragon system becomes a highly parameter (4.945B full model), memory (3.5GB peak RAM usage), and runtime (6.7s E2E latency) efficient mobile-friendly model, while achieving a VBench total score of 81.61. By enabling low-cost, private, and on-device text-to-video synthesis, Neodragon democratizes AI-based video content creation, empowering creators to generate high-quality videos without reliance on cloud services. Code and model will be made publicly available at our website: https://qualcomm-ai-research.github.io/neodragon

  • 13 authors
·
Nov 7, 2025

Speed by Simplicity: A Single-Stream Architecture for Fast Audio-Video Generative Foundation Model

We present daVinci-MagiHuman, an open-source audio-video generative foundation model for human-centric generation. daVinci-MagiHuman jointly generates synchronized video and audio using a single-stream Transformer that processes text, video, and audio within a unified token sequence via self-attention only. This single-stream design avoids the complexity of multi-stream or cross-attention architectures while remaining easy to optimize with standard training and inference infrastructure. The model is particularly strong in human-centric scenarios, producing expressive facial performance, natural speech-expression coordination, realistic body motion, and precise audio-video synchronization. It supports multilingual spoken generation across Chinese (Mandarin and Cantonese), English, Japanese, Korean, German, and French. For efficient inference, we combine the single-stream backbone with model distillation, latent-space super-resolution, and a Turbo VAE decoder, enabling generation of a 5-second 256p video in 2 seconds on a single H100 GPU. In automatic evaluation, daVinci-MagiHuman achieves the highest visual quality and text alignment among leading open models, along with the lowest word error rate (14.60%) for speech intelligibility. In pairwise human evaluation, it achieves win rates of 80.0% against Ovi 1.1 and 60.9% against LTX 2.3 over 2000 comparisons. We open-source the complete model stack, including the base model, the distilled model, the super-resolution model, and the inference codebase.

  • 45 authors
·
Mar 23 6

Adversarial Retriever-Ranker for dense text retrieval

Current dense text retrieval models face two typical challenges. First, they adopt a siamese dual-encoder architecture to encode queries and documents independently for fast indexing and searching, while neglecting the finer-grained term-wise interactions. This results in a sub-optimal recall performance. Second, their model training highly relies on a negative sampling technique to build up the negative documents in their contrastive losses. To address these challenges, we present Adversarial Retriever-Ranker (AR2), which consists of a dual-encoder retriever plus a cross-encoder ranker. The two models are jointly optimized according to a minimax adversarial objective: the retriever learns to retrieve negative documents to cheat the ranker, while the ranker learns to rank a collection of candidates including both the ground-truth and the retrieved ones, as well as providing progressive direct feedback to the dual-encoder retriever. Through this adversarial game, the retriever gradually produces harder negative documents to train a better ranker, whereas the cross-encoder ranker provides progressive feedback to improve retriever. We evaluate AR2 on three benchmarks. Experimental results show that AR2 consistently and significantly outperforms existing dense retriever methods and achieves new state-of-the-art results on all of them. This includes the improvements on Natural Questions R@5 to 77.9%(+2.1%), TriviaQA R@5 to 78.2%(+1.4), and MS-MARCO MRR@10 to 39.5%(+1.3%). Code and models are available at https://github.com/microsoft/AR2.

  • 6 authors
·
Oct 7, 2021

MLVC: Multi-platform Learned Video Codec for Real-World Deployment

Neural video codecs have surpassed classical codecs in coding efficiency but remain impractical for deployment due to cross-platform incompatibility and high computational cost. Existing quantization-based solutions fail to produce deterministic results across diverse hardware platforms, leading to catastrophic decoding failures. We introduce MLVC, a hardware-robust neural video codec designed for practical cross-platform inference. The key idea is to explicitly transmit scale parameters through the hyperprior, which guarantees entropy coding consistency across devices without requiring bit-exact arithmetic. While this increases bitrate overhead, we recover most of the coding efficiency through architectural improvements (gated memory, ReGLU activation), a long-term reference recovery mechanism, and domain-specific perceptual training. On the VCD video conferencing benchmark, MLVC achieves >70% BD-rate (MOS) improvement over hardware HEVC, the strongest deployable baseline, while reaching subjective quality competitive with DCVC-RT, which cannot operate across diverse platforms. Both the encoder and decoder run at 100 FPS on average on commodity NPUs from Apple, Intel, and Qualcomm. MLVC is the first neural video codec to combine competitive compression performance, real-time speed, and cross-platform robustness across diverse consumer devices, making it suitable for widespread deployment. Code will be released.

  • 6 authors
·
Jun 25