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The dataset generation failed
Error code:   DatasetGenerationError
Exception:    CastError
Message:      Couldn't cast
family_id: string
gold: struct<clear_east: bool, clear_north: bool, clear_south: bool, clear_west: bool>
  child 0, clear_east: bool
  child 1, clear_north: bool
  child 2, clear_south: bool
  child 3, clear_west: bool
gold_label_kind: struct<clear_east: string, clear_north: string, clear_south: string, clear_west: string>
  child 0, clear_east: string
  child 1, clear_north: string
  child 2, clear_south: string
  child 3, clear_west: string
gold_probs: struct<clear_east: struct<false: double, true: double>, clear_north: struct<false: double, true: dou (... 104 chars omitted)
  child 0, clear_east: struct<false: double, true: double>
      child 0, false: double
      child 1, true: double
  child 1, clear_north: struct<false: double, true: double>
      child 0, false: double
      child 1, true: double
  child 2, clear_south: struct<false: double, true: double>
      child 0, false: double
      child 1, true: double
  child 3, clear_west: struct<false: double, true: double>
      child 0, false: double
      child 1, true: double
gold_probs_kind: struct<clear_east: string, clear_north: string, clear_south: string, clear_west: string>
  child 0, clear_east: string
  child 1, clear_north: string
  child 2, clear_south: string
  child 3, clear_west: string
id: string
metadata: struct<environment_state: struct<game: string, goal: list<item: int64>, position: list<item: int64>, (... 346 chars omitted)
  child 0, environment_state: struct<game: string, goal: list<item: int64>, 
...
g
  child 9, split_assignment: string
  child 10, target_semantics: string
  child 11, window_size: int64
questions: struct<clear_east: struct<criteria: struct<false: string, true: string>, instructions: string, type: (... 320 chars omitted)
  child 0, clear_east: struct<criteria: struct<false: string, true: string>, instructions: string, type: string>
      child 0, criteria: struct<false: string, true: string>
          child 0, false: string
          child 1, true: string
      child 1, instructions: string
      child 2, type: string
  child 1, clear_north: struct<criteria: struct<false: string, true: string>, instructions: string, type: string>
      child 0, criteria: struct<false: string, true: string>
          child 0, false: string
          child 1, true: string
      child 1, instructions: string
      child 2, type: string
  child 2, clear_south: struct<criteria: struct<false: string, true: string>, instructions: string, type: string>
      child 0, criteria: struct<false: string, true: string>
          child 0, false: string
          child 1, true: string
      child 1, instructions: string
      child 2, type: string
  child 3, clear_west: struct<criteria: struct<false: string, true: string>, instructions: string, type: string>
      child 0, criteria: struct<false: string, true: string>
          child 0, false: string
          child 1, true: string
      child 1, instructions: string
      child 2, type: string
split: string
state: string
state_id: string
to
{'id': Value('string'), 'split': Value('string'), 'metadata': {'environment_state': {'game': Value('string'), 'size': Value('int64'), 'walls': List(List(Value('int64'))), 'position': List(Value('int64')), 'goal': List(Value('int64'))}, 'source_group_id': Value('string'), 'source': Value('string'), 'license': Value('string')}}
because column names don't match
Traceback:    Traceback (most recent call last):
                File "/usr/local/lib/python3.14/site-packages/datasets/builder.py", line 1827, in _prepare_split_single
                  for key, table in generator:
                                    ^^^^^^^^^
                File "/src/services/worker/src/worker/job_runners/config/parquet_and_info.py", line 613, in wrapped
                  for item in generator(*args, **kwargs):
                              ~~~~~~~~~^^^^^^^^^^^^^^^^^
                File "/usr/local/lib/python3.14/site-packages/datasets/packaged_modules/json/json.py", line 343, in _generate_tables
                  self._cast_table(pa_table, json_field_paths=json_field_paths),
                  ~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
                File "/usr/local/lib/python3.14/site-packages/datasets/packaged_modules/json/json.py", line 132, in _cast_table
                  pa_table = table_cast(pa_table, self.info.features.arrow_schema)
                File "/usr/local/lib/python3.14/site-packages/datasets/table.py", line 2378, in table_cast
                  return cast_table_to_schema(table, schema)
                File "/usr/local/lib/python3.14/site-packages/datasets/table.py", line 2306, in cast_table_to_schema
                  raise CastError(
                  ...<3 lines>...
                  )
              datasets.table.CastError: Couldn't cast
              family_id: string
              gold: struct<clear_east: bool, clear_north: bool, clear_south: bool, clear_west: bool>
                child 0, clear_east: bool
                child 1, clear_north: bool
                child 2, clear_south: bool
                child 3, clear_west: bool
              gold_label_kind: struct<clear_east: string, clear_north: string, clear_south: string, clear_west: string>
                child 0, clear_east: string
                child 1, clear_north: string
                child 2, clear_south: string
                child 3, clear_west: string
              gold_probs: struct<clear_east: struct<false: double, true: double>, clear_north: struct<false: double, true: dou (... 104 chars omitted)
                child 0, clear_east: struct<false: double, true: double>
                    child 0, false: double
                    child 1, true: double
                child 1, clear_north: struct<false: double, true: double>
                    child 0, false: double
                    child 1, true: double
                child 2, clear_south: struct<false: double, true: double>
                    child 0, false: double
                    child 1, true: double
                child 3, clear_west: struct<false: double, true: double>
                    child 0, false: double
                    child 1, true: double
              gold_probs_kind: struct<clear_east: string, clear_north: string, clear_south: string, clear_west: string>
                child 0, clear_east: string
                child 1, clear_north: string
                child 2, clear_south: string
                child 3, clear_west: string
              id: string
              metadata: struct<environment_state: struct<game: string, goal: list<item: int64>, position: list<item: int64>, (... 346 chars omitted)
                child 0, environment_state: struct<game: string, goal: list<item: int64>, 
              ...
              g
                child 9, split_assignment: string
                child 10, target_semantics: string
                child 11, window_size: int64
              questions: struct<clear_east: struct<criteria: struct<false: string, true: string>, instructions: string, type: (... 320 chars omitted)
                child 0, clear_east: struct<criteria: struct<false: string, true: string>, instructions: string, type: string>
                    child 0, criteria: struct<false: string, true: string>
                        child 0, false: string
                        child 1, true: string
                    child 1, instructions: string
                    child 2, type: string
                child 1, clear_north: struct<criteria: struct<false: string, true: string>, instructions: string, type: string>
                    child 0, criteria: struct<false: string, true: string>
                        child 0, false: string
                        child 1, true: string
                    child 1, instructions: string
                    child 2, type: string
                child 2, clear_south: struct<criteria: struct<false: string, true: string>, instructions: string, type: string>
                    child 0, criteria: struct<false: string, true: string>
                        child 0, false: string
                        child 1, true: string
                    child 1, instructions: string
                    child 2, type: string
                child 3, clear_west: struct<criteria: struct<false: string, true: string>, instructions: string, type: string>
                    child 0, criteria: struct<false: string, true: string>
                        child 0, false: string
                        child 1, true: string
                    child 1, instructions: string
                    child 2, type: string
              split: string
              state: string
              state_id: string
              to
              {'id': Value('string'), 'split': Value('string'), 'metadata': {'environment_state': {'game': Value('string'), 'size': Value('int64'), 'walls': List(List(Value('int64'))), 'position': List(Value('int64')), 'goal': List(Value('int64'))}, 'source_group_id': Value('string'), 'source': Value('string'), 'license': Value('string')}}
              because column names don't match
              
              The above exception was the direct cause of the following exception:
              
              Traceback (most recent call last):
                File "/src/services/worker/src/worker/job_runners/config/parquet_and_info.py", line 1369, in compute_config_parquet_and_info_response
                  parquet_operations, partial, estimated_dataset_info = stream_convert_to_parquet(
                                                                        ~~~~~~~~~~~~~~~~~~~~~~~~~^
                      builder, max_dataset_size_bytes=max_dataset_size_bytes
                      ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
                  )
                  ^
                File "/src/services/worker/src/worker/job_runners/config/parquet_and_info.py", line 948, in stream_convert_to_parquet
                  builder._prepare_split(split_generator=splits_generators[split], file_format="parquet")
                  ~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
                File "/usr/local/lib/python3.14/site-packages/datasets/builder.py", line 1694, in _prepare_split
                  for job_id, done, content in self._prepare_split_single(
                                               ~~~~~~~~~~~~~~~~~~~~~~~~~~^
                      gen_kwargs=gen_kwargs, job_id=job_id, **_prepare_split_args
                      ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
                  ):
                  ^
                File "/usr/local/lib/python3.14/site-packages/datasets/builder.py", line 1880, in _prepare_split_single
                  raise DatasetGenerationError("An error occurred while generating the dataset") from e
              datasets.exceptions.DatasetGenerationError: An error occurred while generating the dataset

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id
string
split
string
metadata
dict
navigation_v3:a2e582fb8ac30e3e60bad83f
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 1 ], [ 1, 3 ], [ 2, 0 ], [ 3, 2 ] ], "position": [ 2, 1 ], "goal": [ 1, 0 ...
navigation_v3:3df4efdd2c5a65c6c64de94f
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 1 ], [ 1, 2 ], [ 2, 2 ], [ 3, 1 ] ], "position": [ 2, 1 ], "goal": [ 1, 0 ...
navigation_v3:5448f65533a05eadbb891be7
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 3 ], [ 1, 1 ], [ 1, 2 ], [ 2, 0 ], [ 2, 1 ], [ 3, 2 ] ]...
navigation_v3:54ffce2c52f97804a10b5e40
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 1, 0 ], [ 1, 1 ] ], "position": [ 0, 2 ], "goal": [ 3, 3 ] }, "source_group_id": "grid:4:goal=(0, 0):walls=((2, 2), (2, 3))", ...
navigation_v3:f3d81f69a3a381d0e7ce158e
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 2 ], [ 2, 1 ], [ 2, 2 ], [ 3, 1 ], [ 3, 3 ] ], "position": [ 1, 2 ...
navigation_v3:01f9cfd40af7c4ac317ff2d1
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 0 ], [ 0, 3 ], [ 1, 3 ], [ 2, 0 ], [ 2, 1 ] ], "position": [ 3, 1 ...
navigation_v3:aaa3fe8ad2e06deee6097a46
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 0 ], [ 2, 2 ], [ 2, 3 ], [ 3, 3 ] ], "position": [ 2, 1 ], "goal": [ 3, 0 ...
navigation_v3:888c4ef797b04517a3eb6e3e
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 1 ], [ 0, 3 ], [ 1, 1 ], [ 2, 1 ], [ 2, 2 ], [ 3, 1 ], ...
navigation_v3:735f5c56c534632593478d29
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 2 ], [ 1, 1 ], [ 2, 2 ], [ 3, 1 ], [ 3, 2 ] ], "position": [ 1, 3 ...
navigation_v3:61cc1f6e283a8ee9fbcf445b
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 0 ], [ 0, 2 ], [ 1, 2 ], [ 2, 0 ], [ 2, 3 ], [ 3, 0 ] ]...
navigation_v3:089b3c8f171fc4df19c72031
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 1 ], [ 0, 2 ], [ 1, 1 ], [ 1, 2 ], [ 2, 2 ], [ 3, 0 ], ...
navigation_v3:274a1f1dbd98c936d46243c9
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 2 ], [ 1, 0 ], [ 2, 2 ], [ 3, 1 ], [ 3, 3 ] ], "position": [ 2, 0 ...
navigation_v3:32a210fecfa6c9426df39a00
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 1 ], [ 1, 2 ], [ 1, 3 ], [ 2, 3 ], [ 3, 2 ] ], "position": [ 2, 1 ...
navigation_v3:2f69a09e9bb2994cb40ab34c
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 1, 0 ], [ 2, 0 ], [ 2, 2 ], [ 2, 3 ] ], "position": [ 2, 1 ], "goal": [ 0, 3 ...
navigation_v3:a70b012ae98b2c0d115d2f89
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 0 ], [ 0, 1 ], [ 2, 3 ], [ 3, 1 ], [ 3, 2 ], [ 3, 3 ] ]...
navigation_v3:56d7298b7de6d96e20be122a
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 1, 1 ], [ 1, 2 ], [ 2, 0 ], [ 2, 3 ] ], "position": [ 0, 0 ], "goal": [ 2, 2 ...
navigation_v3:12e5857ec8b87a9fcf2425d1
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 1 ], [ 1, 1 ], [ 2, 0 ], [ 3, 0 ], [ 3, 1 ] ], "position": [ 0, 3 ...
navigation_v3:e6455501afbee0ae643082f6
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 1, 0 ], [ 1, 1 ], [ 2, 0 ], [ 2, 2 ] ], "position": [ 0, 1 ], "goal": [ 3, 2 ...
navigation_v3:b5f783f655f5284a638bc088
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 1, 0 ], [ 1, 1 ], [ 2, 0 ], [ 3, 1 ] ], "position": [ 0, 1 ], "goal": [ 2, 3 ...
navigation_v3:c95d2569cdaed0028c1ab221
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 2 ], [ 1, 2 ], [ 1, 3 ], [ 2, 3 ], [ 3, 1 ] ], "position": [ 2, 0 ...
navigation_v3:47435b7f1a0233222914cb5e
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 1 ], [ 0, 2 ], [ 0, 3 ], [ 1, 3 ], [ 2, 0 ], [ 3, 0 ] ]...
navigation_v3:1fe24492578ee08735b2a396
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 0 ], [ 0, 3 ], [ 1, 1 ], [ 1, 2 ] ], "position": [ 3, 0 ], "goal": [ 3, 2 ...
navigation_v3:05ce37391e5eba051ad3e569
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 0 ], [ 0, 1 ], [ 0, 2 ], [ 1, 0 ], [ 3, 2 ], [ 3, 3 ] ]...
navigation_v3:38b22c1d4a4b7bc16d6314b4
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 3 ], [ 2, 0 ], [ 2, 1 ] ], "position": [ 3, 2 ], "goal": [ 1, 2 ] }, "source_group_id": "grid:4...
navigation_v3:e658e5f862f92a0fa1b2c45c
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 2 ], [ 1, 0 ], [ 1, 1 ], [ 1, 2 ], [ 3, 1 ], [ 3, 3 ] ]...
navigation_v3:ba745b13638d7f2df6d01e26
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 1 ], [ 0, 3 ], [ 1, 1 ], [ 1, 2 ], [ 1, 3 ], [ 2, 0 ], ...
navigation_v3:50cbebe5303babdf5ae9f01d
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 0 ], [ 0, 2 ], [ 0, 3 ], [ 1, 3 ], [ 2, 1 ], [ 2, 2 ], ...
navigation_v3:bf15e56f735f07dbb769602b
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 2 ], [ 1, 2 ], [ 3, 3 ] ], "position": [ 2, 2 ], "goal": [ 3, 2 ] }, "source_group_id": "grid:4...
navigation_v3:142934ae1e43aa05a03123b3
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 1, 2 ], [ 3, 3 ] ], "position": [ 3, 2 ], "goal": [ 2, 3 ] }, "source_group_id": "grid:4:goal=(0, 1):walls=((0, 0), (1, 2))", ...
navigation_v3:1592159222b1bc4beb78e1c7
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 0 ], [ 1, 0 ], [ 2, 1 ], [ 3, 0 ], [ 3, 3 ] ], "position": [ 1, 2 ...
navigation_v3:5d46d3c157604b0ed1b47b32
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 1, 0 ], [ 1, 2 ], [ 2, 1 ], [ 2, 3 ] ], "position": [ 3, 1 ], "goal": [ 3, 0 ...
navigation_v3:b0a4d9beed23d6d0dddbc790
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 1 ], [ 0, 2 ], [ 0, 3 ], [ 1, 0 ], [ 1, 2 ], [ 2, 2 ], ...
navigation_v3:b1f3476f0d71a7c5cefaea33
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 0 ], [ 0, 2 ], [ 1, 2 ], [ 2, 1 ], [ 2, 3 ], [ 3, 1 ] ]...
navigation_v3:ef85643866c1d822d9d74727
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 1 ], [ 0, 2 ], [ 1, 1 ], [ 1, 2 ], [ 2, 0 ], [ 2, 2 ], ...
navigation_v3:bd6e948283330f08a26721ea
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 3 ], [ 1, 2 ], [ 2, 0 ], [ 2, 1 ], [ 2, 2 ] ], "position": [ 3, 1 ...
navigation_v3:d650a94017e1543a5b3694ae
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 1, 2 ], [ 1, 3 ] ], "position": [ 2, 3 ], "goal": [ 3, 0 ] }, "source_group_id": "grid:4:goal=(0, 0):walls=((2, 2), (2, 3))", ...
navigation_v3:b0eda493f1442106de965f9a
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 2 ], [ 1, 0 ], [ 2, 1 ], [ 2, 3 ], [ 3, 0 ] ], "position": [ 3, 2 ...
navigation_v3:344f838692d20251f9cf59b0
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 0 ], [ 2, 1 ], [ 3, 0 ], [ 3, 2 ], [ 3, 3 ] ], "position": [ 0, 2 ...
navigation_v3:158defc647206ecc150f6c28
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 0 ], [ 0, 3 ], [ 1, 0 ], [ 1, 1 ], [ 2, 1 ], [ 2, 3 ], ...
navigation_v3:aed0a68275610df1d4fc63b3
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 1, 1 ], [ 2, 0 ] ], "position": [ 2, 1 ], "goal": [ 3, 1 ] }, "source_group_id": "grid:4:goal=(0, 1):walls=((1, 0), (2, 1))", ...
navigation_v3:84cab9b9564329b156dad711
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 1 ], [ 0, 2 ], [ 1, 3 ], [ 2, 2 ], [ 2, 3 ] ], "position": [ 2, 0 ...
navigation_v3:72fa9d45c8ba2662579856b1
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 2 ], [ 1, 2 ], [ 1, 3 ], [ 2, 0 ], [ 2, 1 ], [ 2, 2 ], ...
navigation_v3:5ddacf5295aee87735878144
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 1, 0 ], [ 1, 3 ], [ 2, 1 ], [ 2, 2 ] ], "position": [ 3, 1 ], "goal": [ 1, 2 ...
navigation_v3:766fb4ac2918324d5a8f2ef7
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 2 ], [ 0, 3 ], [ 1, 3 ], [ 3, 0 ], [ 3, 3 ] ], "position": [ 3, 2 ...
navigation_v3:6e276be083b6c9e82b3f890d
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 0 ], [ 0, 3 ], [ 1, 1 ], [ 3, 1 ] ], "position": [ 2, 0 ], "goal": [ 1, 2 ...
navigation_v3:3310ba47263a1807f014bb65
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 1, 1 ], [ 1, 3 ], [ 2, 0 ], [ 2, 2 ], [ 2, 3 ] ], "position": [ 3, 2 ...
navigation_v3:2d015e965a9953c0501e7f33
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 1, 0 ], [ 1, 1 ], [ 1, 2 ], [ 2, 0 ], [ 2, 1 ], [ 3, 0 ], ...
navigation_v3:58eeb4e08122215e0ac0f866
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 0 ], [ 0, 2 ], [ 0, 3 ], [ 3, 1 ], [ 3, 3 ] ], "position": [ 2, 1 ...
navigation_v3:8e239bb78b3c366e5482bd60
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 0 ], [ 0, 3 ], [ 2, 2 ], [ 3, 0 ], [ 3, 1 ], [ 3, 2 ] ]...
navigation_v3:20fe96225fa319132e082a8f
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 0 ], [ 0, 1 ], [ 1, 1 ], [ 2, 3 ] ], "position": [ 2, 0 ], "goal": [ 2, 2 ...
navigation_v3:ca2719470c5d0fb0fa50bd94
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 1 ], [ 0, 3 ], [ 1, 1 ], [ 1, 2 ], [ 2, 1 ], [ 2, 2 ], ...
navigation_v3:cbeb8d22986218920def48d7
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 1, 1 ], [ 1, 3 ], [ 2, 0 ], [ 2, 2 ], [ 3, 0 ] ], "position": [ 3, 3 ...
navigation_v3:15cda4e2da9f37f2603c85df
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 2 ], [ 0, 3 ], [ 1, 1 ], [ 3, 2 ], [ 3, 3 ] ], "position": [ 1, 2 ...
navigation_v3:bf4fa3a59b5dd3278f702c47
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 3 ] ], "position": [ 3, 2 ], "goal": [ 1, 1 ] }, "source_group_id": "grid:4:goal=(1, 1):walls=((0, 3),)", "source": "self_authored_programmatic", "...
navigation_v3:67127e1d054e717eeea7d713
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 1, 0 ], [ 1, 1 ], [ 2, 1 ], [ 2, 3 ], [ 3, 0 ] ], "position": [ 0, 1 ...
navigation_v3:2573fe8ee535c54aa850f8ed
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 2, 1 ], [ 3, 1 ] ], "position": [ 2, 0 ], "goal": [ 0, 3 ] }, "source_group_id": "grid:4:goal=(0, 0):walls=((2, 2), (2, 3))", ...
navigation_v3:2834ba92c6e4be3944ffa4b5
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 3 ], [ 1, 0 ], [ 1, 1 ], [ 2, 0 ] ], "position": [ 2, 3 ], "goal": [ 2, 2 ...
navigation_v3:5c66d9cbca535a226589b059
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 0 ], [ 0, 3 ], [ 1, 1 ], [ 1, 2 ], [ 2, 1 ], [ 2, 3 ], ...
navigation_v3:1e66fbffaf7f81b26c1ca9ae
train
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navigation_v3:57626d0b36a7d8c9508681e0
train
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navigation_v3:caf8283321fcec332ffdc114
train
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navigation_v3:db147943bc13a8203efdfb08
train
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navigation_v3:d46acce014d5651c8d0fc2ce
train
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navigation_v3:45a2aa14ad7f3f64a1be4906
train
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navigation_v3:9ec25260439635f3e1680d56
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 2 ], [ 0, 3 ], [ 1, 1 ], [ 2, 1 ] ], "position": [ 3, 2 ], "goal": [ 3, 3 ...
navigation_v3:7f6e58c705102327708d6ad4
train
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navigation_v3:0dc5c844fa9b5bfdd62eda55
train
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navigation_v3:0aacc159823f64b17726664f
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 0 ], [ 1, 0 ], [ 1, 3 ], [ 3, 3 ] ], "position": [ 2, 2 ], "goal": [ 2, 1 ...
navigation_v3:e5d5863853f121229c6fa9a5
train
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navigation_v3:2b8224edd565182dbb8a55ac
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 2 ], [ 0, 3 ], [ 1, 0 ], [ 1, 1 ], [ 2, 2 ], [ 3, 2 ] ]...
navigation_v3:daef1e7e297182b170189b32
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 0 ], [ 2, 1 ] ], "position": [ 0, 1 ], "goal": [ 0, 3 ] }, "source_group_id": "grid:4:goal=(0, 0):walls=((0, 3), (2, 2))", ...
navigation_v3:41b98a546bc90214670ccd89
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 2 ], [ 1, 2 ], [ 2, 2 ], [ 3, 2 ] ], "position": [ 1, 3 ], "goal": [ 2, 1 ...
navigation_v3:8c2dd47f5b9321476efd0840
train
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navigation_v3:557c9fcae637127d79903660
train
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navigation_v3:d2e05a8bda6ce0d9bfc6834c
train
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navigation_v3:0028d6c61e3c6ca6cd19d6a7
train
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navigation_v3:4474ddb2b4efbe4d8afd3cae
train
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navigation_v3:8fdeaec7e26a51ab06717d25
train
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navigation_v3:80d74a689281fe78ffe7a86e
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 1 ], [ 0, 2 ], [ 1, 0 ], [ 2, 3 ] ], "position": [ 2, 0 ], "goal": [ 0, 0 ...
navigation_v3:0bfd2d43d7c401d929e46839
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 2, 1 ], [ 2, 3 ] ], "position": [ 1, 2 ], "goal": [ 1, 3 ] }, "source_group_id": "grid:4:goal=(0, 1):walls=((0, 2), (2, 2))", ...
navigation_v3:711ba53dbecf5bf80559f869
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 1 ], [ 0, 3 ], [ 1, 2 ], [ 2, 2 ], [ 3, 0 ], [ 3, 1 ] ]...
navigation_v3:fefedd86a2bf6fbf25cf652f
train
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navigation_v3:1ef70535857901d4a7df639c
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 1, 0 ], [ 1, 1 ], [ 1, 3 ], [ 2, 0 ] ], "position": [ 0, 2 ], "goal": [ 2, 1 ...
navigation_v3:8f5962b148f6776623e61e4e
train
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navigation_v3:c2b67ccffc79b3b7fa184ea1
train
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navigation_v3:9bdb036c357b694b422eb606
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 2 ], [ 1, 1 ], [ 2, 1 ], [ 3, 1 ] ], "position": [ 3, 2 ], "goal": [ 1, 3 ...
navigation_v3:e879b48aa0705e22e8e519d2
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 1 ], [ 1, 1 ], [ 3, 0 ] ], "position": [ 3, 2 ], "goal": [ 2, 2 ] }, "source_group_id": "grid:4...
navigation_v3:290d34b33a1ed8aaa5a56966
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 1, 1 ], [ 1, 2 ], [ 2, 1 ] ], "position": [ 2, 3 ], "goal": [ 0, 0 ] }, "source_group_id": "grid:4...
navigation_v3:072b962271a4f94e03a46bae
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 0 ], [ 1, 2 ], [ 2, 1 ], [ 2, 2 ] ], "position": [ 3, 2 ], "goal": [ 3, 1 ...
navigation_v3:1e7eed3ffaed7eb467044e64
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 2 ], [ 1, 3 ], [ 3, 1 ], [ 3, 3 ] ], "position": [ 0, 0 ], "goal": [ 0, 1 ...
navigation_v3:7e8eab2e33af5a3659db5d07
train
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navigation_v3:450886562216a319c045efd4
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 3 ], [ 1, 1 ], [ 1, 3 ], [ 2, 0 ], [ 2, 2 ] ], "position": [ 0, 2 ...
navigation_v3:ab067325b08ca95ef94d04f3
train
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navigation_v3:c68ec03fb1020370cfe4728b
train
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navigation_v3:cc46dd0446482c3009309825
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 0 ], [ 2, 0 ], [ 2, 1 ], [ 2, 2 ], [ 3, 0 ], [ 3, 2 ] ]...
navigation_v3:d849c94471559ec248ea099e
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 0 ], [ 2, 0 ] ], "position": [ 1, 2 ], "goal": [ 1, 3 ] }, "source_group_id": "grid:4:goal=(0, 1):walls=((3, 0), (3, 2))", ...
navigation_v3:8a44c7b13548f940bac5d2c0
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 1, 0 ], [ 1, 3 ], [ 2, 3 ], [ 3, 2 ] ], "position": [ 0, 1 ], "goal": [ 0, 2 ...
navigation_v3:6ba70c9f67bf8a9d9d552179
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 0 ], [ 1, 1 ], [ 2, 0 ], [ 2, 1 ], [ 3, 0 ] ], "position": [ 2, 3 ...
navigation_v3:8804625ec97e159265410ef0
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 1 ], [ 3, 2 ] ], "position": [ 1, 2 ], "goal": [ 1, 1 ] }, "source_group_id": "grid:4:goal=(1, 1):walls=((0, 1), (3, 2))", ...
navigation_v3:916ab018f582cc2eeb722933
train
{ "environment_state": { "game": "grid_navigation", "size": 4, "walls": [ [ 0, 2 ], [ 2, 2 ], [ 2, 3 ], [ 3, 0 ] ], "position": [ 3, 2 ], "goal": [ 2, 1 ...
End of preview.