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reipaint-v1
held-out evaluation
yellow-hibiscus-side
a pale yellow hibiscus in side profile
in_domain
101
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); f...
0.598317
0.608681
base
held-out evaluation
yellow-hibiscus-side
a pale yellow hibiscus in side profile
in_domain
202
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); brush.beginShape();...
0.128706
0.087451
reipaint-v1
held-out evaluation
yellow-hibiscus-side
a pale yellow hibiscus in side profile
in_domain
202
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); f...
0.711248
0.734135
reipaint-v1
held-out evaluation
yellow-hibiscus-side
a pale yellow hibiscus in side profile
in_domain
303
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); ...
0.414395
0.404279
reipaint-v1
held-out evaluation
red-hibiscus-top
a deep red hibiscus viewed from above
in_domain
101
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); f...
0.518442
0.519365
base
held-out evaluation
red-hibiscus-top
a deep red hibiscus viewed from above
in_domain
202
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); brush.beginShape();...
0.142515
0.102795
reipaint-v1
held-out evaluation
red-hibiscus-top
a deep red hibiscus viewed from above
in_domain
202
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); f...
0.636015
0.650567
reipaint-v1
held-out evaluation
red-hibiscus-top
a deep red hibiscus viewed from above
in_domain
303
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); f...
0.440442
0.433824
base
held-out evaluation
white-hibiscus
a white hibiscus with a crimson center
in_domain
101
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ffffff', 140); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); for (let i = 0; i <...
0.129502
0.088321
reipaint-v1
held-out evaluation
white-hibiscus
a white hibiscus with a crimson center
in_domain
101
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#fff4df', 100); for (let i = 0; i < 12; i++) { let angle = 30 + i * ...
0.114878
0.072087
base
held-out evaluation
white-hibiscus
a white hibiscus with a crimson center
in_domain
202
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#ffffff', 140); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); ...
0.115416
0.070959
reipaint-v1
held-out evaluation
white-hibiscus
a white hibiscus with a crimson center
in_domain
202
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); f...
0.274264
0.249182
base
held-out evaluation
white-hibiscus
a white hibiscus with a crimson center
in_domain
303
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); brush.circle(300, 3...
0.18279
0.145639
reipaint-v1
held-out evaluation
orange-hibiscus-pair
two orange hibiscus flowers on a leafy stem
in_domain
101
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); f...
0.217886
0.185951
base
held-out evaluation
orange-hibiscus-pair
two orange hibiscus flowers on a leafy stem
in_domain
202
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); brush.beginShape();...
0.125679
0.074165
reipaint-v1
held-out evaluation
orange-hibiscus-pair
two orange hibiscus flowers on a leafy stem
in_domain
202
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); f...
0.178506
0.140158
reipaint-v1
held-out evaluation
orange-hibiscus-pair
two orange hibiscus flowers on a leafy stem
in_domain
303
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); ...
0.241613
0.210487
reipaint-v1
held-out evaluation
blue-iris
a blue iris in a translucent watercolor wash
out_of_domain
101
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#6495ed', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); f...
0.509786
0.510312
reipaint-v1
held-out evaluation
blue-iris
a blue iris in a translucent watercolor wash
out_of_domain
202
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#87ceeb', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); f...
0.513284
0.514199
reipaint-v1
held-out evaluation
blue-iris
a blue iris in a translucent watercolor wash
out_of_domain
303
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#6495ed', 100); brush.fillBleed(0.3); brush.fillTexture(0.2, 0.4); ...
0.570305
0.577512
reipaint-v1
held-out evaluation
pink-peony
a pink peony viewed from the side
out_of_domain
101
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); f...
0.425488
0.417204
reipaint-v1
held-out evaluation
pink-peony
a pink peony viewed from the side
out_of_domain
202
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); f...
0.394269
0.382516
reipaint-v1
held-out evaluation
pink-peony
a pink peony viewed from the side
out_of_domain
303
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); ...
0.571695
0.579052
base
held-out evaluation
three-daisies
three small daisies in a loose watercolor composition
out_of_domain
101
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#e8907a', 140); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); brush.beginShape();...
0.115166
0.071748
reipaint-v1
held-out evaluation
three-daisies
three small daisies in a loose watercolor composition
out_of_domain
101
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#e8907a', 140); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); f...
0.329764
0.310318
base
held-out evaluation
three-daisies
three small daisies in a loose watercolor composition
out_of_domain
202
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); brush.circle(300, 3...
0.118885
0.076149
reipaint-v1
held-out evaluation
three-daisies
three small daisies in a loose watercolor composition
out_of_domain
202
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); f...
0.126462
0.084533
base
held-out evaluation
three-daisies
three small daisies in a loose watercolor composition
out_of_domain
303
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); brush.beginShape();...
0.118121
0.071211
reipaint-v1
held-out evaluation
three-daisies
three small daisies in a loose watercolor composition
out_of_domain
303
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#e8907a', 140); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); f...
0.127993
0.086381
base
held-out evaluation
sunflower
a single sunflower with soft bleeding edges
out_of_domain
101
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); brush.beginShape();...
0.270921
0.242334
reipaint-v1
held-out evaluation
sunflower
a single sunflower with soft bleeding edges
out_of_domain
101
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); f...
0.70534
0.727005
reipaint-v1
held-out evaluation
sunflower
a single sunflower with soft bleeding edges
out_of_domain
202
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); f...
0.766301
0.79418
reipaint-v1
held-out evaluation
sunflower
a single sunflower with soft bleeding edges
out_of_domain
303
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); f...
0.777764
0.808037
reipaint-v1 (training)
training step 0
peach-hibiscus
a peach hibiscus
training
42
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ff9a9a', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); for (let i = 0; i <...
null
null
reipaint-v1 (training)
training step 0
peach-hibiscus
a peach hibiscus
training
46
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); const base = 300; const radius = 120; const petals = 8; const angle = 360 / petals; const offset...
null
null
reipaint-v1 (training)
training step 0
peach-hibiscus
a peach hibiscus
training
49
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); brush.beginShape();...
null
null
reipaint-v1 (training)
training step 1
peach-hibiscus
a peach hibiscus
training
56
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#e8907a', 140); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); f...
null
null
reipaint-v1 (training)
training step 1
peach-hibiscus
a peach hibiscus
training
57
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); brush.circle(300, 3...
null
null
reipaint-v1 (training)
training step 2
peach-hibiscus
a peach hibiscus
training
58
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); let r = 120; for ...
null
null
reipaint-v1 (training)
training step 2
peach-hibiscus
a peach hibiscus
training
60
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); for (let i = 0; i <...
null
null
reipaint-v1 (training)
training step 2
peach-hibiscus
a peach hibiscus
training
61
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); brush.circle(300, 3...
null
null
reipaint-v1 (training)
training step 2
peach-hibiscus
a peach hibiscus
training
62
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); brush.beginShape();...
null
null
reipaint-v1 (training)
training step 2
peach-hibiscus
a peach hibiscus
training
64
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); brush.circle(300, 3...
null
null
reipaint-v1 (training)
training step 2
peach-hibiscus
a peach hibiscus
training
65
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ff8f69', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); for (let i = 0; i <...
null
null
reipaint-v1 (training)
training step 3
peach-hibiscus
a peach hibiscus
training
68
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ff9800', 140); brush.fillBleed(0.3); brush.fillTexture(0.2, 0.4); const r = 120; co...
null
null
reipaint-v1 (training)
training step 3
peach-hibiscus
a peach hibiscus
training
69
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ff8f00', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); for (let i = 0; i <...
null
null
reipaint-v1 (training)
training step 3
peach-hibiscus
a peach hibiscus
training
70
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ff9999', 140); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); const centerX = 300...
null
null
reipaint-v1 (training)
training step 3
peach-hibiscus
a peach hibiscus
training
71
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); brush.circle(300, 3...
null
null
reipaint-v1 (training)
training step 3
peach-hibiscus
a peach hibiscus
training
72
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); brush.circle(300, 3...
null
null
reipaint-v1 (training)
training step 3
peach-hibiscus
a peach hibiscus
training
73
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#e8907a', 140); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); c...
null
null
reipaint-v1 (training)
training step 4
peach-hibiscus
a peach hibiscus
training
74
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); for (let i = 0; i <...
null
null
reipaint-v1 (training)
training step 4
peach-hibiscus
a peach hibiscus
training
75
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); brush.circle(300, 3...
null
null
reipaint-v1 (training)
training step 4
peach-hibiscus
a peach hibiscus
training
76
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); for (let i = 0; i <...
null
null
reipaint-v1 (training)
training step 4
peach-hibiscus
a peach hibiscus
training
77
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); brush.circle(300, 3...
null
null
reipaint-v1 (training)
training step 4
peach-hibiscus
a peach hibiscus
training
78
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); brush.circle(300, 3...
null
null
reipaint-v1 (training)
training step 4
peach-hibiscus
a peach hibiscus
training
79
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); c...
null
null
reipaint-v1 (training)
training step 4
peach-hibiscus
a peach hibiscus
training
81
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); const centerX = 300; const centerY = 300; const petals = 12; const petalAngle = ...
null
null
reipaint-v1 (training)
training step 5
peach-hibiscus
a peach hibiscus
training
82
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); f...
null
null
reipaint-v1 (training)
training step 5
peach-hibiscus
a peach hibiscus
training
83
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); brush.circle(300, 3...
null
null
reipaint-v1 (training)
training step 5
peach-hibiscus
a peach hibiscus
training
85
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#e8907a', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); f...
null
null
reipaint-v1 (training)
training step 5
peach-hibiscus
a peach hibiscus
training
86
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); brush.circle(300, 3...
null
null
reipaint-v1 (training)
training step 5
peach-hibiscus
a peach hibiscus
training
87
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); brush.circle(300, 3...
null
null
reipaint-v1 (training)
training step 5
peach-hibiscus
a peach hibiscus
training
88
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); brush.circle(300, 3...
null
null
reipaint-v1 (training)
training step 5
peach-hibiscus
a peach hibiscus
training
89
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#f6c6b7', 120); brush.fillBleed(0.3); brush.fillTexture(0.2, 0.3); const centerX = 300...
null
null
reipaint-v1 (training)
training step 6
peach-hibiscus
a peach hibiscus
training
90
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#e8907a', 140); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); const r = 120; co...
null
null
reipaint-v1 (training)
training step 6
peach-hibiscus
a peach hibiscus
training
91
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#e8907a', 140); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); ...
null
null
reipaint-v1 (training)
training step 6
peach-hibiscus
a peach hibiscus
training
92
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); brush.circle(300, 3...
null
null
reipaint-v1 (training)
training step 6
peach-hibiscus
a peach hibiscus
training
93
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); for (let i = 0; i <...
null
null
reipaint-v1 (training)
training step 6
peach-hibiscus
a peach hibiscus
training
94
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); f...
null
null
reipaint-v1 (training)
training step 6
peach-hibiscus
a peach hibiscus
training
95
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); const centerX = 300; const centerY = 300; const petalCount = 8; const petalRadius = 80; const...
null
null
reipaint-v1 (training)
training step 6
peach-hibiscus
a peach hibiscus
training
97
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); for (let i = 0; i <...
null
null
reipaint-v1 (training)
training step 7
peach-hibiscus
a peach hibiscus
training
100
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); f...
null
null
reipaint-v1 (training)
training step 7
peach-hibiscus
a peach hibiscus
training
101
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#e8907a', 140); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); c...
null
null
reipaint-v1 (training)
training step 7
peach-hibiscus
a peach hibiscus
training
102
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); f...
null
null
reipaint-v1 (training)
training step 7
peach-hibiscus
a peach hibiscus
training
103
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); for (let i = 0; i <...
null
null
reipaint-v1 (training)
training step 7
peach-hibiscus
a peach hibiscus
training
104
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); for (let i = 0; i <...
null
null
reipaint-v1 (training)
training step 7
peach-hibiscus
a peach hibiscus
training
105
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); const centerX = 300; const centerY = 300; const petalCount = 12; const petalRadi...
null
null
reipaint-v1 (training)
training step 7
peach-hibiscus
a peach hibiscus
training
98
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#ff6961', 140); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); f...
null
null
reipaint-v1 (training)
training step 7
peach-hibiscus
a peach hibiscus
training
99
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); f...
null
null
reipaint-v1 (training)
training step 8
peach-hibiscus
a peach hibiscus
training
106
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); f...
null
null
reipaint-v1 (training)
training step 8
peach-hibiscus
a peach hibiscus
training
107
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); for (let i = 0; i <...
null
null
reipaint-v1 (training)
training step 8
peach-hibiscus
a peach hibiscus
training
108
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); for (let i = 0; i <...
null
null
reipaint-v1 (training)
training step 8
peach-hibiscus
a peach hibiscus
training
109
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#f48fb1', 140); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); for (let i = 0; i <...
null
null
reipaint-v1 (training)
training step 8
peach-hibiscus
a peach hibiscus
training
110
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); f...
null
null
reipaint-v1 (training)
training step 8
peach-hibiscus
a peach hibiscus
training
111
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#ff9a9e', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); f...
null
null
reipaint-v1 (training)
training step 8
peach-hibiscus
a peach hibiscus
training
112
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#e8907a', 140); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); f...
null
null
reipaint-v1 (training)
training step 8
peach-hibiscus
a peach hibiscus
training
113
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); f...
null
null
reipaint-v1 (training)
training step 9
peach-hibiscus
a peach hibiscus
training
114
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#e8907a', 140); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); f...
null
null
reipaint-v1 (training)
training step 9
peach-hibiscus
a peach hibiscus
training
115
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); for (let i = 0; i <...
null
null
reipaint-v1 (training)
training step 9
peach-hibiscus
a peach hibiscus
training
116
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); for (let i = 0; i <...
null
null
reipaint-v1 (training)
training step 9
peach-hibiscus
a peach hibiscus
training
117
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); for (let i = 0; i <...
null
null
reipaint-v1 (training)
training step 9
peach-hibiscus
a peach hibiscus
training
118
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); for (let i = 0; i <...
null
null
reipaint-v1 (training)
training step 9
peach-hibiscus
a peach hibiscus
training
119
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); for (let i = 0; i <...
null
null
reipaint-v1 (training)
training step 9
peach-hibiscus
a peach hibiscus
training
120
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); f...
null
null
reipaint-v1 (training)
training step 9
peach-hibiscus
a peach hibiscus
training
121
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); f...
null
null
reipaint-v1 (training)
training step 10
peach-hibiscus
a peach hibiscus
training
122
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#f5b7a1', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); for (let i = 0; i <...
null
null
reipaint-v1 (training)
training step 10
peach-hibiscus
a peach hibiscus
training
123
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#e8907a', 140); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); f...
null
null
reipaint-v1 (training)
training step 10
peach-hibiscus
a peach hibiscus
training
124
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.noFill(); brush.fill('#e8907a', 140); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); ...
null
null
reipaint-v1 (training)
training step 10
peach-hibiscus
a peach hibiscus
training
125
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); brush.circle(300, 3...
null
null
reipaint-v1 (training)
training step 10
peach-hibiscus
a peach hibiscus
training
126
function setup() { createCanvas(600, 600, WEBGL); angleMode(DEGREES); brush.scaleBrushes(3); noLoop(); } function draw() { translate(-width / 2, -height / 2); background('#fff4df'); brush.noStroke(); brush.fill('#ef9a82', 120); brush.fillBleed(0.2); brush.fillTexture(0.2, 0.3); for (let i = 0; i <...
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End of preview. Expand in Data Studio

reipaint paintings

Every painting from the reipaint experiments: Qwen3-8B writing p5.brush JavaScript that paints watercolours. Each row is a rendered 600 × 600 PNG with the exact code that produced it, its automatic scores and, where I rated it, my own love / okay / no rating (blind rounds hide which model made each painting).

Config What Rows
v1 flowers: base vs RL adapter on 24 held-out pairs, plus training samples see viewer
v2 cats from raw shapes: 120 rated SFT sketches, held-out paintings of 5 variants with blind ratings see viewer
v3 the cat kit: 50 rated kit compositions, 240 rated SFT candidates, held-out paintings with blind ratings see viewer

Row counts at release: {"v1": 175, "v2": 309, "v3": 379}.

Fields

  • file_name (image), model, stage, subject, code
  • scores: reward (training reward), hps / hps_mu (HPSv3), subject_check (Qwen2.5-VL probability that the painting shows the subject)
  • ratings: my_rating (rating pages) or blind_rating ({"round1": "okay", …})

Only paintings that passed the safety gate and rendered are included. Rendering: p5.js 2.3.2, p5.brush 2.2.1, seeded randomness; v3 code also needs catkit.js from the v3 model repo.

Ratings: what they mean and don't

One rater (me), on a keyboard rating page. On mediocre v2 paintings my test–retest agreement was only 52 %; on v3 the differences were large and obvious. Treat the ratings as one person's taste, which was the point.

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