Download README.md from ultemica/genshin-impact-voices: direct link, hf CLI and curl.
- Browser
- Download file 4.12 kB
-
https://huggingface.co/datasets/ultemica/genshin-impact-voices/resolve/main/README.md
- Command line
-
hf download hf://datasets/ultemica/genshin-impact-voices/README.md
-
curl -L -o README.md https://huggingface.co/datasets/ultemica/genshin-impact-voices/resolve/main/README.md
pretty_name: Genshin Impact Voice Dataset
license: other
task_categories:
- automatic-speech-recognition
- text-to-speech
language:
- zh
- ja
- en
- ko
tags:
- voice
- speech
- genshin-impact
- hoyoverse
- character-voice
- audio
size_categories:
- 100K<n<1M
configs:
- config_name: zh
data_files:
- split: train
path: data/zh/train-*.parquet
- config_name: ja
data_files:
- split: train
path: data/ja/train-*.parquet
- config_name: en
data_files:
- split: train
path: data/en/train-*.parquet
- config_name: ko
data_files:
- split: train
path: data/ko/train-*.parquet
Genshin Impact — Voice Lines (Multi-Language)
An archive of character voice data extracted from Genshin Impact (原神), repackaged as Parquet shards per audio language.
Dataset Summary
| Field | Value |
|---|---|
| Game | Genshin Impact (原神) |
| Publisher | HoYoverse / miHoYo Co., Ltd. |
| Languages | 中文 (zh), 日本語 (ja), English (en), 한국어 (ko) |
| Game version | 6.3 |
| Source format | WAV + sidecar transcripts (.lab / .txt) |
| Distribution format | Apache Parquet (zstd), ~500 MiB audio per shard |
| Extraction tool | AI-Hobbyist / Genshin_Datasets (ModelScope mirror) |
Directory Layout (HF repo)
data/
├── zh/train-NNNNN-of-NNNNN.parquet
├── ja/train-NNNNN-of-NNNNN.parquet
├── en/train-NNNNN-of-NNNNN.parquet
└── ko/train-NNNNN-of-NNNNN.parquet
Each language is a separate config. HF auto-detects the layout — load by passing the language code as the second argument to load_dataset.
Loading
from datasets import load_dataset
ds = load_dataset("ultemica/genshin-impact-voices", "ja", split="train", streaming=True)
sample = next(iter(ds))
print(sample["transcription"], sample["speaker"])
Schema
| Field | Type | Notes |
|---|---|---|
audio |
{ bytes, path } |
WAV bytes + original filename |
transcription |
string | null | Sidecar .lab / .txt text if available |
speaker |
string | Top-level folder in the source archive (character / NPC) |
emotion |
string | null | Reserved; currently null |
language |
string | Matches the config name |
source_path |
string | Original WAV path inside the 7z archive |
Intended Use
- Training / evaluation data for ASR (automatic speech recognition) models
- Reference audio for TTS (text-to-speech) systems
- Speaker diarization / speaker recognition tasks
- Research on multilingual anime-style voice acting
Note: This dataset is intended for research and non-commercial use only.
Data Source & Extraction
The original assets were obtained from the official Genshin Impact client distributed by
HoYoverse / miHoYo, then decrypted and packaged by the AI-Hobbyist community on
ModelScope. This repository repackages those archives into language-keyed Parquet shards
suitable for streaming via the Hugging Face datasets library.
- GitHub: https://github.com/AI-Hobbyist/Genshin_Datasets
- ModelScope: https://modelscope.cn/datasets/aihobbyist/Genshin_Dataset
License & Copyright
All assets are © HoYoverse / miHoYo. Genshin Impact is a copyrighted work of miHoYo Co., Ltd. (HoYoverse). This repository is a fan-made archive intended solely for research and educational purposes; no commercial use is permitted. We will respond promptly to any takedown request from the rights holders.
- Copyright of the original assets belongs entirely to HoYoverse / miHoYo.
- Commercial use of any model or derivative work trained on this dataset is strongly discouraged.
- If you redistribute this dataset, please include this notice.
Citation
@misc{genshin_voice_2026,
title = {Genshin Impact Voice Lines (Game Version 6.3)},
author = {ultemica},
year = {2026},
howpublished = {\url{https://huggingface.co/datasets/ultemica/genshin-impact-voices}},
note = {Extracted assets © HoYoverse / miHoYo}
}